Thank you for your response. I can see the use of FMOD from looking through the Celeste FMOD project, and you're right, I would try to work through the FMOD API documentation but the 2 day crunch time was just a lot to take in, plus me trying to dive into this role even though I didn't feel up to par with my skills yet was my choice too. Thank you for sending me the Unity+FMOD tutorials, I would definitely take a look at that as I now I have more time to help out polishing this game, and would still want to try again with FMOD.
I can't remember if I wrote it in the blog, but whenever I mentioned FMOD or audio middleware for game jams, especially the other ones I participated in, the game programmers would feel reluctant about using it because of their past experiences of trying to implement it and not working out. That's why I do want to get better and understanding it to be able to utilizing it.
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Thank you for your response. I can see the use of FMOD from looking through the Celeste FMOD project, and you're right, I would try to work through the FMOD API documentation but the 2 day crunch time was just a lot to take in, plus me trying to dive into this role even though I didn't feel up to par with my skills yet was my choice too. Thank you for sending me the Unity+FMOD tutorials, I would definitely take a look at that as I now I have more time to help out polishing this game, and would still want to try again with FMOD.
I can't remember if I wrote it in the blog, but whenever I mentioned FMOD or audio middleware for game jams, especially the other ones I participated in, the game programmers would feel reluctant about using it because of their past experiences of trying to implement it and not working out. That's why I do want to get better and understanding it to be able to utilizing it.