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Grace Lungu
Grace Lungu

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A quick trick to remove sprite jitter in pixel-art animations

If your sprite animation "shimmers" between frames, the issue is often inconsistent frame anchoring.

Quick fix that worked for us:

  1. Pick one anchor point for every frame (usually feet center).
  2. Align all frames to that anchor on export.
  3. Keep frame canvas size consistent.
  4. Preview in-engine with nearest-neighbor scaling only.

We tested this workflow in SpriteStudio and the jitter dropped immediately in motion.

If anyone has a different anti-jitter workflow, I’d love to compare notes.

πŸ”— https://spritestudio.dev/

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