
Ruby Now Has an Animated Map Engine
January 15, 2026
Building real-time, animated maps in pure Ruby — no JavaScript required.
A new class of maps for Ruby
Over the past weeks, we’ve been extending ruby-libgd and libgd-gis far beyond static image rendering. What started as a raster + GIS toolkit is now evolving into something much bigger:
An animated map engine, written entirely in Ruby.
This new engine allows Ruby applications to render basemaps, draw vector layers, place dynamic sprites, and generate frame-by-frame animations — all from the backend.
No browser. No WebGL. No JavaScript.
Just Ruby.
👉 Read the full article.
https://rubystacknews.com/2026/01/15/ruby-now-has-an-animated-map-engine-alpha-preview/

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