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Germán Alberto Gimenez Silva
Germán Alberto Gimenez Silva

Posted on • Originally published at rubystacknews.com on

Stabilizing a Native Ruby GIS Engine with Docker, RuboCop, and CI

January 26, 2026

For many years, Ruby developers working with maps and geospatial data have relied on external tools or loosely coupled pipelines. ImageMagick, command-line utilities, and background processes became the norm, even though they were never designed to be deterministic GIS rendering engines.

The result was fragile systems: slow, hard to debug, and difficult to scale in server-side environments such as Ruby on Rails.

libgd-gis takes a different approach. It is built as a native GIS raster engine for Ruby, directly on top of libgd, with the goal of making map rendering a first-class, in-process capability again. Over the last iterations, the project has moved beyond experimentation and into a phase of stabilization and standardization , laying the groundwork for what could become a future pattern for maps in Ruby.


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From experimentation to stability

Early versions of libgd-gis focused on proving that Ruby could once again render maps natively: points, lines, polygons, labels, and raster output without shelling out to external tools. Once that foundation was validated, the main challenge became stability.

Stability, in this context, does not mean “no changes”. It means:

  • predictable builds,
  • clearly defined APIs,
  • consistent behavior across environments,
  • and confidence that the same input data produces the same visual output.

To reach that point, the project deliberately slowed down feature development and focused on infrastructure and standards.


👉 Read the full article.

https://rubystacknews.com/2026/01/26/stabilizing-a-native-ruby-gis-engine-with-docker-rubocop-and-ci/

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