
What’s this? DragonRuby Game Toolkit
April 6, 2026
Ruby outside the web browser. On a game cartridge. Sort of.
Every so often, something appears in the Ruby world that doesn’t fit the usual categories. It’s not a web framework. Not a gem for background jobs. Not a Rails performance tweak.
It’s a game engine. And it runs on a Nintendo Switch.
The thing
DragonRuby Game Toolkit is a cross-platform 2D game engine where you write code in Ruby. Actual Ruby. Not a transpiled subset. Not a configuration language masquerading as Ruby.
You write:
def tick(args)
args.outputs.sprites << {
x: 100, y: 100, w: 50, h: 50,
path: "sprites/hero.png"
}
end
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