Jason Graves, composer for Call of Duty: Modern Warfare 4, draws a line between technology that helps artists work more efficiently and AI replacing the creative process.
His perspective connects the debate to the human emotion, personal experience and creative instincts he sees at the heart of art.
Art as a human experience
According to Graves, music creation is based on personal experiences and instincts. The composer argues that creators are constantly making small, personal decisions during their work, which gives the final result a unique character that technology cannot replicate.
Technology as a tool
Despite his critical stance, Graves does not reject technology. On the contrary, he supports the use of digital media that help artists work more efficiently. For him, there is a clear distinction: technology is useful when it supports the creator, but becomes problematic when it attempts to completely replace him.
Music in multiplayer
Speaking about his work on Call of Duty: Modern Warfare 4, Graves described composing the music for the multiplayer mode as a unique experience. His goal was to capture the intensity and adrenaline that players feel during the battles. He said that a major source of inspiration for the result was the sound team at Infinity Ward, as well as the experience of the game itself.
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