DEV Community

松下治正
松下治正

Posted on

Redefining Web Puzzle Games: The Architecture Behind Legend of Occult Puzzle and Ninja Counter! (05/29 10:15)

The architecture behind 'Legend of Occult Puzzle' and the latest 'Ninja Counter!' redefines the possibilities of web technology. Utilizing pure JavaScript/Canvas and HTML elements, we have pushed the boundaries of isometric quarter-view aesthetics and dynamic tile mechanics.

Special features such as the 'Self-Color Counter (10x Score)' and 'Stronghold Intercept (Enemy Score Nullification & 2-Second Stun)' have been meticulously adjusted to the pixel, providing a thrilling chain reaction experience. The dynamic processing of special tatami tiles like Core, Bomb, Chain, and Shuriken Recovery challenges the limits of browser-based gaming.

Logic

Moreover, the game incorporates an arcade-style idle demo system that automatically activates after 15 seconds of inactivity, featuring a front-facing HTML flashing strip (HTML code format ⚠️ notation). Looking ahead, we are also considering future expansions such as P2P (PeerJS) and WebSocket for online multiplayer battles, ensuring the game's architecture remains cutting-edge and adaptable.

Play: https://plicy.net/GamePlay/227378
Check: https://t.co/4edd9dLiFq
Video: None

Top comments (0)