Game Engine Black Book: Doom by Fabian Sanglard is a fascinating history of the game and goes into great detail on the design and the challenges they faced given the hardware at the time (including the ports to other platforms). Some good background on the 486 as well.
Game Engine Black Book: Doom by Fabian Sanglard is a fascinating history of the game and goes into great detail on the design and the challenges they faced given the hardware at the time (including the ports to other platforms). Some good background on the 486 as well.
I have Game Engine Black Book: Wolfenstein 3D and although not one of my favorites I believe it is a book that many people would enjoy reading.