How to Make Software?? — The Right Tool??
CAUTION: This is not a beginner-friendly blog.
I’m not teaching how to make software here — I’m talking about the technologies used to make software.
So don’t confuse this with a step-by-step tutorial. This is about choosing the right weapon.
Defining Software
Before we argue about tools, let’s define the thing itself.
Software is any set of instructions that tells a computer what to do — wrapped in a way humans can interact with.
That could be a desktop app, a mobile app, a website, a CLI tool, or even a game.
A calculator is software.
A browser is software.
Your code editor is software.
The difference between good and bad software usually comes down to:
- performance
- maintainability
- user experience
- and the tools used to build it
Which brings us to the real question.
Widely Used Technologies (with Pros & Cons)
There is no “best” tool.
Only trade-offs.
Below are some of the most common technologies used to build desktop software today.
1) Electron
What it is:
Electron lets you build desktop apps using HTML, CSS, and JavaScript, powered by Chromium and Node.js.
Examples:
VS Code, Discord, Slack, Figma (desktop)
Pros:
- Extremely popular
- Huge ecosystem
- Web devs feel at home instantly
- Easy to get started
Cons:
- Heavy. Like… HEAVY
- High RAM usage
- Bundles an entire browser with your app
- Performance is “okay”, not amazing
Verdict:
Good for fast shipping. Bad if you care deeply about efficiency.
2) Flutter Desktop
What it is:
Flutter uses Dart to render UI using its own rendering engine instead of native widgets.
Examples:
Internal tools, startups, cross-platform apps
Pros:
- Single codebase for Windows, macOS, Linux
- Beautiful UI out of the box
- Very consistent design
Cons:
- Desktop support still feels secondary
- Not truly native
- Dart ecosystem is smaller
Verdict:
Great UI. Slightly awkward for serious desktop-native workflows.
3) .NET MAUI
What it is:
Microsoft’s cross-platform framework using C# and .NET.
Examples:
Enterprise apps, internal tools
Pros:
- Strong tooling (Visual Studio)
- Deep Windows integration
- C# is mature and powerful
Cons:
- Cross-platform pain
- macOS/Linux experience isn’t great
- Heavy Microsoft ecosystem dependency
Verdict:
Solid if you’re already in the .NET world.
4) Qt
What it is:
A mature C++ framework for building high-performance native applications.
Examples:
Autodesk tools, KDE apps, professional software
Pros:
- Extremely fast
- Truly native
- Industry-proven
- Massive feature set
Cons:
- Steep learning curve
- C++ complexity
- Licensing can get tricky
Verdict:
Powerful. Not beginner-friendly. Used by pros who know what they’re doing.
5) Tauri
What it is:
A lightweight alternative to Electron using Rust for backend and web tech for UI.
Examples:
Modern indie apps, performance-focused tools
Pros:
- Very small bundle size
- Much better performance than Electron
- Secure by design
Cons:
- Rust is HARD
- Smaller ecosystem
- Debugging can hurt your soul
Verdict:
Amazing tech. Brutal learning curve.
6) PyQt / PySide
What it is:
Python bindings for Qt.
Examples:
Scientific tools, internal apps, quick prototypes
Pros:
- Python simplicity
- Rapid development
- Qt power without C++ pain
Cons:
- Slower than C++ Qt
- Packaging is painful
- Python performance limits
Verdict:
Great for tools. Not ideal for large consumer apps.
7) Game Engines
What it is:
Using engines like Unity or Godot to build non-game software.
Examples:
Launchers, simulators, experimental tools
Pros:
- Fast prototyping
- Powerful rendering
- Familiar if you’re a game dev
Cons:
- UI feels “gamey”
- Not meant for standard software UX
- Overkill for normal apps
Verdict:
Works. But often feels wrong.
8) Wails
What it is:
A framework that lets you build desktop apps using Go for backend and web tech for frontend.
Examples:
Indie tools, utilities, productivity apps
Pros:
- Go is simple and fast
- Much lighter than Electron
- Clean architecture
- Native performance
- No Chromium bloat
Cons:
- Smaller community
- Less plug-and-play magic
- You need to understand backend logic
Verdict:
This is what I use currently.
Clean, efficient, and fits my brain perfectly.
Confused? Good.
If you’re confused — that’s normal.
Here’s how to make the decision easier:
Start with simpler technologies:
- Electron
- Flutter
- PyQt
Then try this approach:
Pick one tiny project — like a stopwatch or calculator.
Implement it in multiple technologies.
Or even generate starter code using AI just to feel the structure.
Look at:
- folder layout
- build time
- performance
- how painful debugging feels
You can also watch tutorials for each and see what matches your vibe.
Personally:
- I tried Tauri — Rust was too hard
- I tried Game Engines — didn’t match the vibe
- I tried Electron — good but HEAVY AF
- I landed on Wails — and stayed
Your answer might be different.
That’s fine.
Outro
There is no perfect tool.
Only tools that fit you.
Pick something.
Build something small.
Feel the pain early.
Switch when it stops making sense.
That’s how real software developers are made.
And one more thing —
don’t blindly listen to creators who say “X dominates Y” or “this tool is objectively better.”
Most of that is contextless noise.
Build your own mindset by trying things yourself.
Match tools to your vibe, your workflow, and your goals.
If you need to choose fast, here’s a simple trick:
Take a sheet of paper, write your project name on top, list what you actually need — performance, UI, portability, speed — then use AI to see which tech matches best.
And if I missed any technology here, drop it in the comments.
Connect With Me:
YouTube Channel: DatonedevYT
Discord Community: Join our development discussions
Top comments (0)