Introduction
Input validation is crucial for data integrity and security in any software application. Go, a powerful and popular programming language known for its simplicity and performance, offers the "validator" package (v10) for efficient validation. In this blog, we explore how to leverage Go Validator V10 to validate input parameters effectively and enhance application robustness.
π©βπ» Validating Input Parameters:
Let's now dive into the practical implementation of input parameter validation using Go Validator V10. For this example, we'll validate input parameters for a simple API endpoint that receives data in JSON format.
Step 1: Import the Go Validator package:
To begin, we import the validator
package in our Go code:
import (
"fmt"
"net/http"
"github.com/go-playground/validator/v10"
)
Step 2: Define a Data Structure:
Next, we define a Go struct representing the data structure of the input we expect to receive:
type User struct {
Username string `json:"username" validate:"required,min=5,max=20"`
Email string `json:"email" validate:"required,email"`
Age int `json:"age" validate:"gte=18,lte=120"`
}
In this example, we have a User struct with three fields Username
, Email
, and Age
. We've added validation tags using Go Validator V10 syntax to specify the validation rules for each field.
To access the full list of supported validation tags and their usage, you can refer to the official documentation of Go Validator V10 at the following URL: https://pkg.go.dev/github.com/go-playground/validator/v10
Step 3: Validate the Input:
Now, let's implement the API endpoint and validate the incoming data:
func createUserHandler(w http.ResponseWriter, r *http.Request) {
var user User
// Parse the JSON request and populate the User struct
err := json.NewDecoder(r.Body).Decode(&user)
if err != nil {
http.Error(w, "Invalid JSON", http.StatusBadRequest)
return
}
// Create a new validator instance
validate := validator.New()
// Validate the User struct
err = validate.Struct(user)
if err != nil {
// Validation failed, handle the error
errors := err.(validator.ValidationErrors)
http.Error(w, fmt.Sprintf("Validation error: %s", errors), http.StatusBadRequest)
return
}
// Validation passed, proceed to process the user data
// Your application logic goes here...
// Send a success response
w.WriteHeader(http.StatusOK)
fmt.Fprintf(w, "User created successfully!")
}
In this code snippet, we first parse the incoming JSON data and populate the User struct. Then, we create a new validator instance and validate the User struct using validate.Struct(user)
. If validation fails, the error message with the specific validation errors will be returned. Otherwise, our application logic can continue to process the validated data.
π Creating Custom Validators π
Apart from the built-in validation tags provided by Go Validator V10, you also have the flexibility to create custom validators tailored to your specific application requirements. Custom validators allow you to enforce domain-specific rules on your data, ensuring even more precise input validation.
Here's an example of creating a custom validator named PercentageValidator
import (
"github.com/go-playground/validator/v10"
"github.com/shopspring/decimal"
)
func PercentageValidator(fl validator.FieldLevel) bool {
maxPercent := decimal.NewFromInt(100)
minPercent := decimal.NewFromInt(0)
switch v := fl.Field(); v.Kind() {
case reflect.String:
val, err := decimal.NewFromString(v.String())
if err == nil && val.Abs().GreaterThanOrEqual(minPercent) && val.Abs().LessThanOrEqual(maxPercent) {
return true
}
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
val := decimal.NewFromInt(v.Int())
if val.Abs().GreaterThanOrEqual(minPercent) && val.Abs().LessThanOrEqual(maxPercent) {
return true
}
case reflect.Float32, reflect.Float64:
val := decimal.NewFromFloat(v.Float())
if val.Abs().GreaterThanOrEqual(minPercent) && val.Abs().LessThanOrEqual(maxPercent) {
return true
}
default:
return false
}
return false
}
In this example, the PercentageValidator
function checks whether the input value represents a valid percentage (ranging from 0 to 100). The validator supports various data types, including strings
, integers
, and floats
.
To use this custom validator, you need to register it with Go Validator V10 before performing input validation. You can register it in the following way:
validate := validator.New()
// Registering the custom validator
validate.RegisterValidation("percentage", PercentageValidator)
Now you can apply the percentage
validation tag to any field that requires percentage validation in your User struct or any other data structure:
type User struct {
Username string `json:"username" validate:"required,min=5,max=20"`
Email string `json:"email" validate:"required,email"`
Age int `json:"age" validate:"gte=18,lte=120"`
Discount float64 `json:"discount" validate:"percentage"`
}
By creating custom validators, you can tailor the input validation to your specific application's needs, ensuring the accuracy and security of your data processing.
π©βπ» Enhance Your Validation with go-common
If youβre already relying on validator/v10
and looking for a more streamlined approach that gathers useful validation features into a single package, consider using my go-common library. The go-common validator package
integrates with validator/v10
, building on its functionality to provide a more extensible, customizable systemβcomplete with support for custom validators, translations, and other practical enhancements. Itβs designed to help you maintain flexible, descriptive validation logic, all in one convenient place.
Key Features of go-common
Validator:
- Easy integration with
go-playground/validator
. - Support for custom validators with custom error messages.
- Simplified API for struct validation.
- Extensible design for adding more
custom validators
.
Basic Usage:
package main
import (
"fmt"
"github.com/kittipat1413/go-common/framework/validator"
)
type Data struct {
Field1 string `validate:"mytag"`
Field2 string `validate:"required"`
Field3 int `validate:"gte=0,lte=130"`
}
func main() {
v, err := validator.NewValidator(
validator.WithCustomValidator(new(MyValidator)),
// Add more custom validators here
)
if err != nil {
fmt.Println("Error initializing validator:", err)
return
}
data := Data{
Field1: "test",
Field3: 200,
}
err = v.ValidateStruct(data)
if err != nil {
fmt.Println("Validation failed:", err)
} else {
fmt.Println("Validation passed")
}
}
Output:
Validation failed: Field1 failed custom validation, Field2 is a required field, Field3 must be 130 or less
For more details, examples, and advanced usage (like custom validators and JSON tag support), visit the go-common repository on GitHub.
If you find
go-common
helpful, please consider giving it a β on GitHub. Your support helps the project grow and encourages further improvements and features. Together, letβs build more robust and secure Go applications!
π Conclusion:
By using Go Validator V10, we can easily implement input parameter validation in our Go applications. Validating input parameters helps to prevent potential security vulnerabilities and ensures that the data our applications work with is accurate and consistent. The library's rich set of validation rules makes it a powerful tool for developers working with Go.
Remember to always validate the input data in your applications to guarantee their reliability and security. Happy coding!π₯
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If you enjoy my work, consider buying me a coffee! Your support helps me keep creating valuable content and sharing knowledge. β
Top comments (1)
Nice to read about this. Although input validation is useful, it is not a security measure. If input can compromise security, some security-layer should cater for that. Input validation may even allow security compromise because of sloppy input injection into another language or api. E.g. text validation may allow a single single quote, but the api may use it in a concatenated SQL command, creating a security issue. It's seperate things: input validation and ensuring input doesn't violate semantics and security.