
After programming for about 6 months I launched what I considered to be my first "real" product, Stop Job Hunting. It's a resume builder that is ba...
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Just some tips for monetizing:
I disagree with this point about teasing. I think teasing with a preview or watermarked PDF is a good way to alienate the users into searching for something else, especially if they take time providing the details.
Good one. I got the point. Then don't tease them with the first export. Let users download first 1 or 2 exports for free. Charge them after they exceeds a limit.
hey dude I was just wondering if roomservice.dev is like a real business (and how much $$$ you make ?). Becoz I was actually thinking of making a such a thing and you seem to have experience of how the market responds
Thanks 🙏 😊
Hey man!
We are a real product for sure, my brother is the main engineer (he's actually been coding for like 10 years). We're a well funded startup but currently pre revenue. Hoping to get our v2 launched into production by the end of the month here. :)
I like to think I have decent expertise in growing products, getting funded, and general startup life so ask away if I can be any help there man.
Looks like a great product. The video on the landing page is a nice personal touch.
We're in a similar space, I just launched JobHuntBuddy last moth. I'm really interested with resume builders and may look into building one down the line.
As Liyas mentioned: Allowing guests to enter their details and generate a preview before registering would a great onboarding strategy. Especially with how much time it takes to fill out a complete resume, they'll be so invested in your product already I predict a decent conversion rate.
Keep it up & Good luck!
Hi
I did check your code. On the react side:
Perhaps it's better to use reacts CSS modules. Like I have in here: github.com/reijovosu/sudoku/tree/m...
This will separate your CSS and keeps it clean.
I also suggest using useContexts for server communication. For login, save ... etc. On my sudoku, I have been using it to keep game data. This is a good pattern to keep business logic away from view.
But why is it horrible then? (fantastic title BTW, sure to gain attraction)
The first thing I noticed is you have checked in your node_modules in the github repos.
You have the package.json to reconstruct the node modules, you should not commit them.
Oh yeah lol it's a Frankenstein.
If you are feeling particularly sadistic check it out on safari. I'm pretty sure it's only half way decent on chrome. Haha
Awesome this is really going to help me, currently working on a project similar for education purpose too, having a hard time with React.
I came here from twitter ..
You can't say it is horrible product
It is way better
good luck