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This is the fifth entry of my weekly series Learning Go. Last week I covered a few more pieces of the Slice and Map type. This week I will be talking about the Struct and Interface types.
Struct
A struct is a data structure that allows you to compose values of different types. Because of that, a struct is a great way to aggregate data. From a computer science perspective, a struct in Go is considered a composite data type.
This simply means that this is a data type which can be constructed using the language's primitive data types (string, int, etc), or other composite types. Let's see one in action.
In this example I will be creating a struct with primitive data types:
package main
import (
"fmt"
)
type car struct {
model string
color string
year int
}
func main() {
c := car{
model: "tacoma",
color: "white",
year: 2020,
}
fmt.Println(c)
// {tacoma white 2020}
}
In the example above, I am creating a new struct of type car.
- first, I declare that I am creating a new
type - then I declare an identifier for this
type, in this case, ourtypeiscar - we declare our new type,
car, to have the underlying type ofstruct - next, we list out the
field namespaired with theirtype
Anonymous struct
Like many things in programming, there is more than one way to do something. The same can be said about creating a struct. If you are wanting to use a struct for a specific scope, there is a short-hand way to declare them.
package main
import "fmt"
func main() {
c := struct {
model string
color string
year int
}{
model: "tacoma",
color: "white",
year: 2020,
}
fmt.Println(c)
// {tacoma white 2020}
}
Let me walk you through what is happening in this example:
- we are declaring a new variable,
cof typestruct - then, inside the brackets
{}, on the left-hand side, we declare our field names - on the right-hand side, we declare the type of each respective field name
- last, and most importantly, inside another set of brackets
{}we declare the name and the value of these field names
Important note: you must place a comma after each entry in a struct, or you will get an error from the compiler that looks a little bit like this:
syntax error: unexpected newline, expecting comma or }
Method sets
Methods are used heavily in programming and that is no different in Go. Thinking in terms of traditional Object Oriented paradigms, a method is defined and called in relation to the Class it was defined in.
In Go, a type may have a method associated with it, most commonly with a struct. Let's take a look at an example using a method of a struct type:
package main
import (
"fmt"
)
type toyota struct {
model string
color string
year int
}
func (t toyota) start() {
fmt.Println("vroom vroom")
}
func main() {
t := toyota{
model: "tacoma",
color: "white",
year: 2020,
}
t.start()
// vroom vroom
}
- we define a new
typewith the identifiertoyotawith an underlying type ofstruct - using the
funckeyword, we create a new function - next we see
(t toyota), pay attention totoyotahere, this is what is called a receiver type - this means this method can only be called by atoyotatype - in this example the
tis a value receiver - it is possible to use a pointer receiver as well - using dot notation we can pull values from
t- I will show you how in the next example below
package main
import (
"fmt"
)
type toyota struct {
model string
color string
year int
}
func (t toyota) start() {
fmt.Println("Hey! I'm a ", t.color, t.year, t.model)
}
func main() {
t := toyota{
model: "tacoma",
color: "white",
year: 2020,
}
t.start()
// Hey I'm a white 2020 tacoma
}
This example is identical to the previous; however, the change to note here is what is happening inside of the start method.
- we see that we still have a receiver type of
toyotawith a receiver valuet - if we take a look at the
toyotatype, we see that it has three field names:model,color, andyear - inside of
funcmainwe are creating a new variable namedt - using a composite literal, we assign the variable
tto be of typetoyotaand assign the valuestacoma,white, and2020to their respective field names - this is where the magic happens: using dot notation, we call the
startmethod fromt - because
tis of typetoyotait has access to thestartmethod - inside of
startwe are again using dot notation to print out the values of the fields found intoyota
Interfaces
An interface is both a type and how you name a group of methods in Go. Let's jump right into an example to explain:
package main
import (
"fmt"
)
type car interface {
start() string
}
type toyota struct {
model string
}
type subaru struct {
model string
}
func (t toyota) start() string {
return t.model
}
func (s subaru) start() string {
return s.model
}
func getModel(c car) {
fmt.Println(c.start())
}
func main() {
t := toyota{model: "tacoma"}
s := subaru{model: "forester"}
getModel(t)
// tacoma
getModel(s)
// forester
}
- I start by creating a new
interface- I do this by writing thetypekeyword, followed by the identifiercar, and lastly the underlying type struct - next, I declare two
structtypes,toyotaandsubaru- they both have a field namedmodelwith the typestring - I create two methods that are both called
startand have value receivers and accept their respective receiver typetoyotaandsubaru - I create a function named
getModelthat takes a value of typecaras a parameter - inside of the
getModelfunction, I print out the returned value of thestartmethod - in the
mainfunction I declare two variables,tands - using a composite literal,
tis assigned to the value of typetacomawith the field namemodeland respective valuetacoma - the same process is done on the next line, the only differences being the variable is named
sand the type issubaru - you might have noticed that both the
tacomaandsubarutypes have a method namedstart - since
startis a part of thecarinterface, both thetacomaandsubarutypes can also be of typecar - last, we invoke the
getModelfunction twice, first by passing intas an argument, and then by passingsas an argument - the value of the field name
modelis returned fortands
In Summary
There are so many ways to optimize and organize your code in Go.
The struct data type helps us compartmentalize our code by common values and allows us to aggregate values of multiple types, all under one type. How cool is that?
While struct allows us to group data creatively, interface allows us to group functionality between our struct values. Thus allowing our code to have a deeper reach throughout our codebase. Now, creating methods that can run functionality across multiple struct types is a painless exercise.
Next week I will be sharing my experience with functions in Go, see you then!
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