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LkSvn
LkSvn

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Old projects

I recently found an old project I built with a friend around 2017–2018: a perk calculator for the game Firefall.

The application allowed players to browse perks by category, drag them into a build, track the available perk points and automatically filter incompatible options based on the selected class.

Looking at the code today, there are many things I would structure differently. The JavaScript could be better organised, responsibilities could be clearer, and the overall architecture would benefit from more modern practices.

Still, I decided to preserve it as it is.

Older projects are useful reminders that progress is not only visible in the technologies we use, but also in how we model problems, organise code and make technical decisions.

It is not a showcase of how I would build the same application today. It is a snapshot of how I approached a real problem at that point in my career.

Repository: https://github.com/lksvn/firefall-perk-calculator

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