I would like to correct the author - the first Elite occupied not 64, but 48 kilobytes, where the first 16 KB - it was a computer ROM with some analogue of the operating system.
And yes, in 2004 we had a Pentium-3 533 MHz at work, and one browser game on Flash worked perfectly on it. This flash player had a bad habit of being updated a couple of times a month, and after each update it worked slower and slower. After 5 years this game was already barely running on the 1700th Celeron.
To be even more precise, the original Elite version took only 22KB. But its version for the ZX Spectrum has almost doubled in weight - up to 40KB. But on the other hand, many different enemy starships were added.
I'm 25 y.o. Expert Web/App Design & Development with 7+ years of experience.
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I'm 25 y.o. Expert Web/App Design & Development with 7+ years of experience.
Love my π Muffin and banana ice cream. Practice running & yoga in my spare time. πSupport me: https://ko-fi.com/mariamarsh
I would like to correct the author - the first Elite occupied not 64, but 48 kilobytes, where the first 16 KB - it was a computer ROM with some analogue of the operating system.
And yes, in 2004 we had a Pentium-3 533 MHz at work, and one browser game on Flash worked perfectly on it. This flash player had a bad habit of being updated a couple of times a month, and after each update it worked slower and slower. After 5 years this game was already barely running on the 1700th Celeron.
To be even more precise, the original Elite version took only 22KB. But its version for the ZX Spectrum has almost doubled in weight - up to 40KB. But on the other hand, many different enemy starships were added.
How is that even possible? I just can't believe π€―
Thank you for this remark. This makes it even sadder π