This week I learned something about noise generation to create something like this
I learned and implemented quad tree instead of spatial hashing but I still don't know what algorithm has the best performance.
I learned about canvas and retina/HiDPI screen, not from zero but I improved my knowledge.
I created other cool feature for particles, not really new things learned, but at least it was the first time for me to do these things
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This week I learned something about noise generation to create something like this
I learned and implemented quad tree instead of spatial hashing but I still don't know what algorithm has the best performance.
I learned about canvas and retina/HiDPI screen, not from zero but I improved my knowledge.
I created other cool feature for particles, not really new things learned, but at least it was the first time for me to do these things