I'm a friendly, non-dev, cisgender guy from NC who enjoys playing music/making noise, hiking, eating veggies, and hanging out with my best friend/wife + our 3 kitties + 1 greyhound.
It was interesting hearing about all of the challenges they tackled in an effort to make a truly engaging virtual event. I love that they modeled the space after text-based MUDs. I was just incredibly impressed and inspired by the level of detail and thoughtfulness that went into all of this. 🙌
The sum up sentence was just so on point too:
What we actually need to take from game design is the understanding of how to use play and playful design to create environments whose architecture encourages and rewards positive social interactions through psychologically satisfying systems. This isn't by any means easy, but I hope the work I've done can show that it's doable!
I highly recommend giving this one a read!
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Personally, I really liked reading through @lazerwalker's post "Using Game Design to Make Virtual Events More Social" to be a fascinating read:
Using Game Design to Make Virtual Events More Social
Em Lazer-Walker ・ Oct 22 '20 ・ 13 min read
It was interesting hearing about all of the challenges they tackled in an effort to make a truly engaging virtual event. I love that they modeled the space after text-based MUDs. I was just incredibly impressed and inspired by the level of detail and thoughtfulness that went into all of this. 🙌
The sum up sentence was just so on point too:
I highly recommend giving this one a read!