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mpoapostolis
mpoapostolis

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๐ŸŽฎ Creating a Web Game Engine with React Three Fiber, and TypeScript - Part 7 ๐ŸŽฎ

Join me on an exciting journey as I continue building a web game engine from scratch using React, Three.js, Fiber, and TypeScript! ๐Ÿš€

In this episode, we're diving deep into the development process, focusing on how to attach animations to specific actions on 3D models. This key feature will enhance the interactivity and immersion of our game, making it feel more alive and engaging.

โœจ What to Expect:

Developing core components of the game engine.
Implementing action-triggered animations on 3D models.
Real-time coding sessions, problem-solving, and implementation challenges.
This isnโ€™t just another tutorialโ€”it's a behind-the-scenes look at the creative process, filled with insights, discoveries, and the challenges of integrating cutting-edge technologies to build a powerful, browser-based 3D game.

๐Ÿ“บ Watch the video

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