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Fran Tufro
Fran Tufro

Posted on • Originally published at onwriting.games on

the challenge

the main challenge in writing games vs. regular storytelling is interactivity.

as writers we need to develop an understanding that now the medium is not one-way anymore.

players expect agency (having the ability to modify the world somehow).

they love it when their choices matter.

as a game writer, you need to keep this in mind always.

telling stories linearly may work sometimes, but it's usually not enough.

next time you're writing a game, pay close attention to how you're letting the player modify the world and make that a storytelling priority.

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