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The Case of the Murdered Memories, or Why Your Game Design Became a Crime Scene

The Case of the Murdered Memories, or Why Your Game Design Became a Crime Scene

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39 min read
There is (no) problem with Ai.

There is (no) problem with Ai.

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11 min read
«Is life still a game if the dice are loaded?» • An essay on replayability in game design

«Is life still a game if the dice are loaded?» • An essay on replayability in game design

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31 min read
Where does the Sisyphus stone of gamedev roll?

Where does the Sisyphus stone of gamedev roll?

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7 min read
Rare Lights and Forgotten Tools

Rare Lights and Forgotten Tools

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1 min read
How to Create a game assets using Ai.

How to Create a game assets using Ai.

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1 min read
The Design of Trust, or How a Game Designer Manipulates .

The Design of Trust, or How a Game Designer Manipulates .

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61 min read
"They Got It!": Why Hollywood's Bow to Games Feels So Personal.

"They Got It!": Why Hollywood's Bow to Games Feels So Personal.

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8 min read
Building a Thriving Virtual Economy in Games: Strategies towards Balance and Engagement

Building a Thriving Virtual Economy in Games: Strategies towards Balance and Engagement

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3 min read
Why is everyone but Game Designers writing about games?

Why is everyone but Game Designers writing about games?

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5 min read
Game Design Cannibals: Who’s Eating AAA Games and Why?

Game Design Cannibals: Who’s Eating AAA Games and Why?

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28 min read
Mấy dòng suy nghĩ về RR1

Mấy dòng suy nghĩ về RR1

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6 min read
Game Design Constraints as a Driver for Educational Games

Game Design Constraints as a Driver for Educational Games

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1 min read
[23/52] Game Engine-ering: Railway Empire DLCs Ranked

[23/52] Game Engine-ering: Railway Empire DLCs Ranked

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11 min read
Case Study: Ascension Belle's Offering

Case Study: Ascension Belle's Offering

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7 min read
I started an RTS game project - Hot Heads: In the Firefight

I started an RTS game project - Hot Heads: In the Firefight

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3 min read
Game Dev Journal: Pressed Start, now what?

Game Dev Journal: Pressed Start, now what?

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4 min read
Game Dev Journal: Press Start

Game Dev Journal: Press Start

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2 min read
Hardcore is more than just difficulty.

Hardcore is more than just difficulty.

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8 min read
Boosting Game Revenue with Live Ops: An In-depth Exploration

Boosting Game Revenue with Live Ops: An In-depth Exploration

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3 min read
Beginner's Guide to Game Mechanics Basics

Beginner's Guide to Game Mechanics Basics

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3 min read
Game Design Document (GDD) Examples

Game Design Document (GDD) Examples

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1 min read
In-Game Chat & Social Gaming 101

In-Game Chat & Social Gaming 101

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12 min read
Core Mechanics of Fighting Games

Core Mechanics of Fighting Games

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5 min read
Top 5 Game Engines

Top 5 Game Engines

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3 min read
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