Astrexi is a local-first AI creation platform I’m building for people who want to turn a natural-language idea into a game, website or software project—and keep developing it in their own editor.
How Astrexi is intended to work
- Describe what you want to build. Start with a natural-language request for a game, website or software project.
- Turn the idea into a project. Astrexi is being developed to create project code from that description, using specialized workflows for games (GUTYRIO), websites (PEXI), and coding/debugging (SEMUYI). These are specialized systems, not separate foundation models.
- Check what was verified. Review explicit PASS, FAIL and NOT RUN results rather than assuming every generated project has been tested.
- Keep developing in VS Code. Upload the project to VS Code and use VS Code sync to continue editing in your own editor. Local-model selection is also part of the platform.
Example intended workflow: “Build a portfolio website for my photography” → a generated website project → review verification results → continue refining its code in VS Code. This is an illustrative use case, not a published demo or a guaranteed result.
Astrexi is still in development; no public build is available yet, and reliability and acceptance testing are ongoing.
Why the handoff matters
Generating a starting point is one step. Inspecting code, making changes and understanding what was actually tested are the next steps. That is why VS Code upload/sync and visible verification results are central to Astrexi’s direction.
For a useful AI-to-editor workflow, I would want clear answers to three questions:
- Which version of a file is current after edits in both places?
- Can I review changes before applying them?
- Can I maintain the project after its initial generation?
These are feedback questions, not claims that every edge case has already been solved.
If this workflow interests you, join the early-interest waitlist.
What would you build first, and what would make the VS Code handoff useful for you?
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