5 PaymentIntents tried to check out yesterday. 1 succeeded. 4 got stuck at the bank's 3DS challenge.
Here's the breakdown:
| Status | Count | Amount | Why |
|---|---|---|---|
| Succeeded | 1 | $7.00 | Lowest friction path |
| requires_action (3DS) | 4 | $57.00 | Customers stopped at bank challenge |
The real problem: 4/4 customers who entered card details never finished. 3DS abandonment is 100% for this account.
What I checked:
- Radar blocks: 1 ($19, Romania)
- 3DS stuck: 4 ($19+$12+$7+$19)
- Active subscriptions: 0
- Latest succeeded charge: ch_3Tm9ZmPXcf9g8qGx3bqt4KE8
This is checkout infrastructure, not pricing. The demand exists. The cards are valid. The flow breaks at the authentication layer.
Fixes being tested:
- Lower entry price point to test 3DS bypass thresholds
- customer_creation=always on every payment link (fix email capture)
- Separate checkout paths for subscription vs one-time
61 products. 26 MCP servers. $7.00 in revenue. Building in public at agentpay.so.
All tools free: smithery.ai/servers/vishar-rumbling
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