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Saber Amani
Saber Amani

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Why Startups and IndieDevs Should Choose Monolith First, Lessons From My Micro-SaaS Project, For ...

Monolith First: Why It Still Works for Startups

Let’s get the confession out of the way: I’ve shipped production monoliths in 2024, and I’d do it again. Not because I don’t know how to build microservices, but because, for most new products, the monolith is still the pragmatic, cost-effective, and developer-friendly choice.

The Real-World Startup Backdrop

You’re moving fast, with a team of five (on a good day, when nobody’s out sick). Features need shipping, customers need onboarding, and “go-to-market” means the code you write today might be the demo tomorrow.

In this context, here’s what actually matters:

  • Fast feedback cycles (coding, testing, deploying)

  • Simple infrastructure

  • Minimal cognitive overhead

  • Easy debugging when, inevitably, prod catches fire

This is the world where the monolith shines.

Clean Architecture in a Monolith? Yes, It’s Possible.

One of the biggest myths is that monoliths are always spaghetti code. That’s only true if you let it happen. In .NET, it’s straightforward to apply Clean Architecture principles inside a monolith. You get separation of concerns, testable business logic, and clear boundaries without the cost of splitting everything into separate deployables.

Example Directory Structure:

src/
  Core/          # Domain Models, Business Logic
  Infrastructure/# EF Core, External APIs, File Storage
  Web/           # ASP.NET Controllers, API Endpoints
  Jobs/          # Background workers (Hangfire, Quartz)

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The build and deployment pipeline? One repo, one CI/CD job, no cross-service version drift.

API Design: Don’t Prematurely Version Everything

Microservice hype loves to tell you every API must be versioned from day one. In a monolith, your API is internal. Even your external-facing endpoints can evolve rapidly because you control the only client.

My hard-won lesson:

  • Don’t over-engineer for backward compatibility before you have users depending on your endpoints.

  • Build what you need, evolve quickly, and only add versioning when real consumers demand it.

Sample C# endpoint with pragmatic validation:

[HttpPost("users")]
public IActionResult CreateUser([FromBody] CreateUserDto dto)
{
    if (string.IsNullOrWhiteSpace(dto.Email))
        return BadRequest("Email is required.");

    // ...create user logic...
    return Ok();
}

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Error handling and validation should be explicit, not abstracted away to a middleware nobody remembers exists.

Frontend-Backend Contracts: Monoliths Move Faster

React frontends consuming monolith APIs have clear advantages:

  • You own both sides, so you can break contracts (carefully) without weeks of negotiation.

  • Type sharing is possible (think NSwag or OpenAPI codegen).

  • Overfetching? Optimize when it hurts, not before.

DX tip: Use a single repo for backend and frontend, or at least share your API schema as a package. It’s boring, and it works.

Cloud and DevOps: Monoliths Save Money (and Sanity)

I’ve migrated monoliths from Heroku to AWS ECS, from Azure App Service to containerized Fargate tasks. The pattern is the same: one artifact, one deploy target, one monitoring story.

Environment separation is as simple as a config file. No need to coordinate 12 microservices for a feature flag.

Deployment mistakes are easy to rollback. You’re not chasing ghosts across distributed logs.

Cost: You’re not paying for idle services, API gateways, or a zoo of managed databases. Every dollar counts when you’re pre-revenue.

AI Integrations: Keep It Boring, Keep It Together

Integrating OpenAI or any AI service? The urge to “modularize for the future” is strong, but in reality, prompt design and result parsing live just fine alongside other use cases, as long as you keep things organized.

Avoid AI spaghetti:

  • Treat prompt templates as configuration, not code

  • Gate AI features behind clear application boundaries (think Commands or Handlers)

  • Monitor usage and failures in the same place as the rest of your logs

What Goes Wrong When You Microservice Too Early

I’ve done it. Here’s what got ugly:

  • Weeks lost to setting up service discovery, local dev proxies, and cross-service auth

  • Debugging distributed traces with no one on the team truly understanding the flow

  • “Version drift” nightmares: one service updated, the other left behind, CI/CD pipelines in a tangle

  • Higher cloud bills, slower onboarding, and a team that spends more time on infrastructure than product

When Should You Break Up the Monolith?

This isn’t a forever solution. A few signals that it’s time to split:

  • Teams can’t work independently because the codebase is a traffic jam

  • Scaling bottlenecks are isolated to specific modules

  • Your deployment cadence for one part is blocked by risk in another

  • Compliance, uptime, or org structure force service separation

But you’ll know these moments when you hit them. If you’re not sure, you’re probably not there yet.

So, Now What?!

  • Start with a modular monolith. Use Clean Architecture, not “just wing it.”

  • Only introduce service boundaries when there’s pain, not just theory.

  • Keep the DevOps simple: one artifact, one deploy, one monitoring dashboard.

  • Share contracts between frontend and backend early, and optimize only when it actually hurts.

  • Don’t be afraid to evolve your API rapidly before you have external dependencies.

  • Treat AI integrations as features, not separate services, until proven otherwise.

Want a practical template for monolith project structure in .NET or advice on evolving to microservices when you really need to? Drop a comment, and I’ll share code snippets or lessons learned from the trenches.

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