DEV Community

Sandor Dargo
Sandor Dargo

Posted on • Updated on

What are type traits in C++?

Let's start with a more generic question, what is a trait? What does the word trait mean?

According to the Cambridge Dictionary, a trait is "a particular characteristic that can produce a particular type of behaviour". Or simply "a characteristic, especially of a personality".

It's important to start our quest with the generic meaning, as many of us are native English speakers and having a clear understanding of the word trait helps us to have a better understanding also on the programming concept.

In C++, we can think about type traits as properties of a type. The <type_traits> header was an addition introduced by C++11. Type traits can be used in template metaprogramming to inspect or even to modify the properties of a type.

As we saw in the C++ concepts series, you'd often need the information of what kind of types are accepted by a template, what types are supported by certain operations. While concepts are much superior in terms of expressiveness or usability, with type traits you could already introduce compile-time conditions on what should be accepted as valid code and what not.

Though type traits can help with even more. With their help, you can also add or remove the const specifier, or you can turn a pointer or a reference into a value and so on.

As already mentioned, the library is used in the context of template metaprogramming, so everything happens at compile time.

Show me a type trait!

In the concepts series, I already mentioned std::is_integral (in fact, I used std::is_integral_v, more on that later.) Like other type traits, std::is_integral is after all an integral_constant that has a static value member and some type information.

Let's see how std::is_integral is implemented, by looking at the GCC implementation. While it might be different for other implementations, it should give you the basic idea.

template<typename _Tp>
  struct is_integral
  : public __is_integral_helper<typename remove_cv<_Tp>::type>::type
  { };
Enter fullscreen mode Exit fullscreen mode

At first glance, we can see that it uses a certain __is_integral_helper that is also a template and it takes the passed in type without its const or volatile qualifier if any.

Now let's have a look at __is_integral_helper.

Due to the limitations of this blog post and also due to common sense I won't enumerate all the specialisations of the template _is_integral_helper, I'll only show here three just to give you the idea.

  struct __is_integral_helper
  : public false_type { };

  struct __is_integral_helper<bool>
  : public true_type { };

  struct __is_integral_helper<int>
  : public true_type { };
Enter fullscreen mode Exit fullscreen mode

As we can observe, the default implementation of __is_integral_helper is a false_type. Meaning that in case you call std::is_integral with a random type, that type will be handed over to __is_integral_helper and it will be a false type that has the value of false, therefore the check fails.

For any type that should return true for the is_integral checks, __is_integral_helper should be specialized and it should inherit from true_type.

In order to close this circle, let's see how true_type and false_type are implemented.

/// The type used as a compile-time boolean with true value.
typedef integral_constant<bool, true>     true_type;

/// The type used as a compile-time boolean with false value.
typedef integral_constant<bool, false>    false_type;
Enter fullscreen mode Exit fullscreen mode

As we can see, they are simple aliased integral_constants.

As the last step, let's see how std::integral_constant is built. (I omit the #if, etc. directives on purpose)

template<typename _Tp, _Tp __v>
  struct integral_constant
    static constexpr _Tp                  value = __v;
    typedef _Tp                           value_type;
    typedef integral_constant<_Tp, __v>   type;
    constexpr operator value_type() const noexcept { return value; }
    constexpr value_type operator()() const noexcept { return value; }
Enter fullscreen mode Exit fullscreen mode

So integral_constant takes two template parameters. It takes a type _Tp and a value __v of the just previously introduced type _Tp.

__v will be accessible as the static value member, while the type _Tp itself can be referred to as the value_type nested type. With the type typedef you can access the type itself.

So true_type is an integral_constant where type is bool and value is true.

In case you have std::is_integral<int> - through multiple layers - it inherits from true_type, std::is_integral<int>::value is true. For any type T, std::is_integral<T>::type is bool.

How to make your type satisfy a type trait

We've just seen how std::is_integral is implemented. Capitalizing on that we might think that if you have a class MyInt then having it an integral type only means that we simply have to write such code (I omit the problem of references and cv qualifications for the sake of simplicity):

struct std::is_integral<MyInt> : public std::integral_constant<bool, true> {};
Enter fullscreen mode Exit fullscreen mode

This is exactly what I proposed in the ]Write your own concepts]( article.

If you read attentively, probably you pointed out that I used the auxiliary "might" and it's not incidental.

I learned that having such a specialization results in undefined behaviour according to the standard [meta.type.synop (1)]:

"The behavior of a program that adds specializations for any of the templates defined in this subclause is undefined unless otherwise specified."

What is in that subsection? Go look for a draft standard (here is one) if you don't have access to a paid version. It's a very long list, and I tell you std::is_integral is part of it. In fact, all the primary or composite type categories are in there.


As Howard Hinnant, the father of <chrono> explained on StackOverflow "for any given type T, exactly one of the primary type categories has a value member that evaluates to true." If a type satisfies std::is_floating_point then we can safely assume that std::is_class will evaluate to false. As soon as we are allowed to add specializations, we cannot rely on this.

#include <type_traits>

class MyInt {};

struct std::is_integral<MyInt> : public std::integral_constant<bool, true> {};

int main() {
    static_assert(std::is_integral<MyInt>::value, "MyInt is not integral types");
    static_assert(std::is_class<MyInt>::value, "MyInt is not integral types");
Enter fullscreen mode Exit fullscreen mode

In the above example, MyInt breaks the explained assumption and this is in fact undefined behaviour, something you should not rely on.

And the above example shows us another reason, why such specializations cannot be considered a good practice. Developers cannot be trusted that much. We either made a mistake or simply lied by making MyInt an integral type as it doesn't behave at all like an integral.

This basically means that you cannot make your type satisfy a type trait in most cases. (As mentioned the traits that are not allowed to be specialized are listed in the standard).


Today, we learned what type traits are, how they are implemented and we also saw that we cannot explicitly say about a user-defined type that it belongs to a primary or composite type category. Next week, we'll see how we can use type traits.

Connect deeper

If you liked this article, please

Top comments (1)

sembooooo profile image
sana srikar

could you also please explain about is_polymorphic > pretty please.
i have looked into the header but i stopped at __is_polymorphic() . i was not able to go much further than that.