Let’s Use IntelliJ as a Game Engine, Just Because We Can
Alexander Chatzizacharias hijacks IntelliJ IDEA to prove that, yes, you really can turn your favorite IDE into a game engine. In this playful talk he walks you through using the IntelliJ plugin platform to handle sprites, game physics, rendering graphics—and even wrestle with a rogue mutable variable trying to destroy your cursor. Expect head-scratching moments, “aha!” breakthroughs and plenty of absurd hacks.
This session is for anyone who believes the best projects start with curiosity (and a dash of madness). You’ll see how pushing your tools past their limits can spark unexpected innovation—and a whole lot of laughs. Come ready to be inspired, entertained, and maybe even tempted into your own offbeat experiments!
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