Nice story, i wish i had gotten more into it when i had the time, that sounds awesome. :)
My scripts were probably simpler, i wrote some duplication/construction scripts for the turtles so they could copy and build things. I also included setup scripts etc. i kept in pastebins so i could configure the turtles for different tasks, supplier, mining, builder, farmer, logging etc.
I thought about making them autonomous by having them receive commands from pastebins that they would also ping back information to.
That way i could create a web GUI and control them with that instead.
But i never got around to it, because of the time it would take.... :D
How’s it going, I'm a Adam, a Full-Stack Engineer, actively searching for work. I'm all about JavaScript. And Frontend but don't let that fool you - I've also got some serious Backend skills.
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This is all way over my head, am I getting to old.. I did write some lua in gmod. Lua not in a gaming context to build apps as actually good as well. But I can see people enjoy it, actually it always seems to bring back memories from anyone who knows what it is. Lua has a very interesting back story you should check it out.
You see it embedded into games as a garbedge collected scripting language for the same reason it was invented, C was hard to write and had to be compiled, companies wanted to hire less skilled sometimes non technical people to write lua and not have to recompile C. Because lua runs in C it can even have C like performance, it also has a good package manager luarocks.
Sadly it's dead due to articles shunning its lack of market share, ignore this, lua is a fantastic language that I can't justify using for anything other than fun which is a shame. But I can name some webservers like nginx that actually script with lua and openresty, tons of games and a bunch more, it's just not known on the web side. Shame.
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Nice story, i wish i had gotten more into it when i had the time, that sounds awesome. :)
My scripts were probably simpler, i wrote some duplication/construction scripts for the turtles so they could copy and build things. I also included setup scripts etc. i kept in pastebins so i could configure the turtles for different tasks, supplier, mining, builder, farmer, logging etc.
I thought about making them autonomous by having them receive commands from pastebins that they would also ping back information to.
That way i could create a web GUI and control them with that instead.
But i never got around to it, because of the time it would take.... :D
This is all way over my head, am I getting to old.. I did write some lua in gmod. Lua not in a gaming context to build apps as actually good as well. But I can see people enjoy it, actually it always seems to bring back memories from anyone who knows what it is. Lua has a very interesting back story you should check it out.
You see it embedded into games as a garbedge collected scripting language for the same reason it was invented, C was hard to write and had to be compiled, companies wanted to hire less skilled sometimes non technical people to write lua and not have to recompile C. Because lua runs in C it can even have C like performance, it also has a good package manager luarocks.
Sadly it's dead due to articles shunning its lack of market share, ignore this, lua is a fantastic language that I can't justify using for anything other than fun which is a shame. But I can name some webservers like nginx that actually script with lua and openresty, tons of games and a bunch more, it's just not known on the web side. Shame.