I Published My Puzzle Game TubeTidy on Google Play
I’ve just launched TubeTidy, a ball sort puzzle game, on Google Play.
This project was more than just building a game screen. It involved the complete publishing workflow:
- preparing the Android app bundle
- Play Console setup
- package verification
- store listing creation
- screenshots and graphics
- content declarations
- production rollout
- ad and monetization planning
About the game
TubeTidy is a mobile puzzle game where players sort colorful balls into matching tubes. The gameplay is simple to understand but becomes more strategic as levels progress.
The current release includes:
- core ball sort puzzle gameplay
- daily rewards
- stats and achievements
- themes
- in-game shop
- rewarded ad flow
- polished neon-dark UI style
Launch link
You can try it here:
https://play.google.com/store/apps/details?id=com.pixelinnovations.tubetidypuzzle
What I learned from publishing
One thing that stands out is that building the app is only part of the work. Publishing requires careful handling of:
- signing keys
- package verification
- app content declarations
- privacy policy setup
- store listing assets
- release review process
Next updates
The next version will focus on:
- stronger monetization flow
- improved tube sizing and gameplay visuals
- more polish across the overall player experience
If you’re into Android publishing, indie app launches, or puzzle games, feel free to check it out and share feedback.
Top comments (0)