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Siddharth
Siddharth

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I Published My Puzzle Game TubeTidy on Google Play

I Published My Puzzle Game TubeTidy on Google Play

I’ve just launched TubeTidy, a ball sort puzzle game, on Google Play.

This project was more than just building a game screen. It involved the complete publishing workflow:

  • preparing the Android app bundle
  • Play Console setup
  • package verification
  • store listing creation
  • screenshots and graphics
  • content declarations
  • production rollout
  • ad and monetization planning

About the game

TubeTidy is a mobile puzzle game where players sort colorful balls into matching tubes. The gameplay is simple to understand but becomes more strategic as levels progress.

The current release includes:

  • core ball sort puzzle gameplay
  • daily rewards
  • stats and achievements
  • themes
  • in-game shop
  • rewarded ad flow
  • polished neon-dark UI style

Launch link

You can try it here:

https://play.google.com/store/apps/details?id=com.pixelinnovations.tubetidypuzzle

What I learned from publishing

One thing that stands out is that building the app is only part of the work. Publishing requires careful handling of:

  • signing keys
  • package verification
  • app content declarations
  • privacy policy setup
  • store listing assets
  • release review process

Next updates

The next version will focus on:

  • stronger monetization flow
  • improved tube sizing and gameplay visuals
  • more polish across the overall player experience

If you’re into Android publishing, indie app launches, or puzzle games, feel free to check it out and share feedback.

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