Software Engineer and full-time Rustacean. While Rust is my primary language, I am also fluent in Python and Typescript. I'm also currently making a game with Godot using C#.
I've removed the pub. Hopefully that solves the issue if anyone else is following along. I just have encountered the same thing on my travels and removed it. I guess there's no need for it to be public. It could be a bug with the proc macro or maybe it's intentional. I'm not sure.
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I've removed the
pub
. Hopefully that solves the issue if anyone else is following along. I just have encountered the same thing on my travels and removed it. I guess there's no need for it to be public. It could be a bug with the proc macro or maybe it's intentional. I'm not sure.