In this blog post I will present 5 ways to declutter your code getting rid of unnecessary if-else statements. I will talk about:
- default parameters,
- or (||) operator,
- nullish coalescing,
- optional chaining,
- no-else-returns and guard clauses
1. Default parameters
You know that feeling when you're working with inconsistent API and your code breaks because some values are undefined?
let sumFunctionThatMayBreak = (a, b, inconsistentParameter) => a+b+inconsistentParameter
sumFunctionThatMayBreak(1,39,2) // => 42
sumFunctionThatMayBreak(2,40, undefined) // => NaN
I see that for many folks the instinctive solution to that problem would be adding an if/else statement:
let sumFunctionWithIf = (a, b, inconsistentParameter) => {
if (inconsistentParameter === undefined){
return a+b
} else {
return a+b+inconsistentParameter
}
}
sumFunctionWithIf(1,39,2) // => 42
sumFunctionWithIf(2,40, undefined) // => 42
You could, however, simplify the above function and do away with the if/else logic by implementing default parameters:
let simplifiedSumFunction = (a, b, inconsistentParameter = 0) => a+b+inconsistentParameter
simplifiedSumFunction(1, 39, 2) // => 42
simplifiedSumFunction(2, 40, undefined) // => 42
2. OR operator
The above problem not always can be solved with default parameters. Sometimes, you may be in a situation when you need to use an if-else logic, especially when trying to build conditional rendering feature. In this case, the above problem would be typically solved in this way:
let sumFunctionWithIf = (a, b, inconsistentParameter) => {
if (inconsistentParameter === undefined || inconsistentParameter === null || inconsistentParameter === false){
return a+b
} else {
return a+b+inconsistentParameter
}
}
sumFunctionWithIf(1, 39, 2) // => 42
sumFunctionWithIf(2, 40, undefined) // => 42
sumFunctionWithIf(2, 40, null) // => 42
sumFunctionWithIf(2, 40, false) // => 42
sumFunctionWithIf(2, 40, 0) // => 42
/// 🚨🚨🚨 but:
sumFunctionWithIf(1, 39, '') // => "40"
or this way:
let sumFunctionWithTernary = (a, b, inconsistentParameter) => {
inconsistentParameter = !!inconsistentParameter ? inconsistentParameter : 0
return a+b+inconsistentParameter
}
sumFunctionWithTernary(1,39,2) // => 42
sumFunctionWithTernary(2, 40, undefined) // => 42
sumFunctionWithTernary(2, 40, null) // => 42
sumFunctionWithTernary(2, 40, false) // => 42
sumFunctionWithTernary(1, 39, '') // => 42
sumFunctionWithTernary(2, 40, 0) // => 42
However, you could simplify it even more so by using the OR (||) operator. The || operator works in the following way:
- it returns the right-hand side when the left-side is a
falseyvalue; - and returns the left-side if it's
truthy.
The solution could then look as following:
let sumFunctionWithOr = (a, b, inconsistentParameter) => {
inconsistentParameter = inconsistentParameter || 0
return a+b+inconsistentParameter
}
sumFunctionWithOr(1,39,2) // => 42
sumFunctionWithOr(2,40, undefined) // => 42
sumFunctionWithOr(2,40, null) // => 42
sumFunctionWithOr(2,40, false) // => 42
sumFunctionWithOr(2,40, '') // => 42
sumFunctionWithOr(2, 40, 0) // => 42
3. Nullish coalescing
Sometimes, however, you do want to preserve 0 or '' as valid arguments and you cannot do that with the || operator, as visible in the above example. Fortunately, starting with this year, JavaScript gives us access to the ?? (nullish coalescing) operator, which returns the right side only when the left side is null or undefined. This means that if your argument is 0 or '', it will be treated as such. Let's see this in action:
let sumFunctionWithNullish = (a, b, inconsistentParameter) => {
inconsistentParameter = inconsistentParameter ?? 0.424242
return a+b+inconsistentParameter
}
sumFunctionWithNullish(2, 40, undefined) // => 42.424242
sumFunctionWithNullish(2, 40, null) // => 42.424242
/// 🚨🚨🚨 but:
sumFunctionWithNullish(1, 39, 2) // => 42
sumFunctionWithNullish(2, 40, false) // => 42
sumFunctionWithNullish(2, 40, '') // => "42"
sumFunctionWithNullish(2, 40, 0) // => 42
4. Optional chaining
Lastly, when dealing with inconsistent data structure, it is a pain to trust that each object will have the same keys. See here:
let functionThatBreaks = (object) => {
return object.name.firstName
}
functionThatBreaks({name: {firstName: "Sylwia", lasName: "Vargas"}, id:1}) // ✅ "Sylwia"
functionThatBreaks({id:2}) // 🚨 Uncaught TypeError: Cannot read property 'firstName' of undefined 🚨
This happens because object.name is undefined and so we cannot call firstName on it.
Many folks approach such a situation in the following way:
let functionWithIf = (object) => {
if (object && object.name && object.name.firstName) {
return object.name.firstName
}
}
functionWithIf({name: {firstName: "Sylwia", lasName: "Vargas"}, id:1) // "Sylwia"
functionWithIf({name: {lasName: "Vargas"}, id:2}) // undefined
functionWithIf({id:3}) // undefined
functionWithIf() // undefined
However, you can simplify the above with the new fresh-off ECMA2020 JS feature: optional chaining. Optional chaining checks at every step whether the return value is undefined and if so, it returns just that instead of throwing an error.
let functionWithChaining = (object) => object?.name?.firstName
functionWithChaining({name: {firstName: "Sylwia", lasName: "Vargas"}, id:1}) // "Sylwia"
functionWithChaining({name: {lasName: "Vargas"}, id:2}) // undefined
functionWithChaining({id:3}) // undefined
functionWithChaining() // undefined
5. No-else-returns and guard clauses
Last solution to clunky if/else statements, especially those nested ones, are no-else-return statements and guard clauses. So, imagine we have this function:
let nestedIfElseHell = (str) => {
if (typeof str == "string"){
if (str.length > 1) {
return str.slice(0,-1)
} else {
return null
}
} else {
return null
}
}
nestedIfElseHell("") // => null
nestedIfElseHell("h") // => null
nestedIfElseHell("hello!") // => "hello"
✨ no-else-return
Now, we could simplify this function with the no-else-return statement since all we are returning is null anyway:
let noElseReturns = (str) => {
if (typeof str == "string"){
if (str.length > 1) {
return str.slice(0,-1)
}
}
return null
}
noElseReturns("") // => null
noElseReturns("h") // => null
noElseReturns("hello!") // => "hello"
The benefit of the no-else-return statement is that if the condition is not met, the function ends the execution of the if-else and jumps to the next line. You could even do without the last line (return null) and then the return would be undefined.
psst: I actually used a no-else-return function in the previous example 👀
✨ guard clauses
Now we could take it a step further and set up guards that would end the code execution even earlier:
let guardClauseFun = (str) => {
// ✅ first guard: check the type
if (typeof str !== "string") return null
// ✅ second guard: check for the length
if (str.length <= 3) console.warn("your string should be at least 3 characters long and its length is", str.length)
// otherwise:
return str.slice(0,-1)
}
guardClauseFun(5) // => null
guardClauseFun("h") // => undefined with a warning
guardClauseFun("hello!") // => "hello"
What tricks do you use to avoid clunky if/else statements?
✨✨✨ If you are comfortable with OOP JS, definitely check this awesome blog post by Maxi Contieri!
Cover photo by James Wheeler from Pexels
Latest comments (55)
Can you help me refactoring dev.to/chitreshgoyal/refactor-java... code
Hi my code is like below, can u suggest how can I refactor this:
JS has more useful features that make my life easier when writing conditions. Thank you
I think after starting to use Typescript I haven't had most of these problems
I mainly develop in Ruby and that makes me love guard clauses. Even our linter enforces us to use them for the sake of readability, and it looks awesome :)
Ruby 🥰 Guard clauses 🥰 Ruby Linters 🥰
"Geeezz, skip all these and just use typescript."
:/
Oh my! Poor Javascript developers.
I've been using guard clauses for a while but I didn't know they were called like that!
Great post 🎉
Thank you! Yeah they definitely ✨ spark joy ✨
oh hi! I didn't realize I knew who wrote the article until I got to the comments lol. good post!
hello! ✨ good to see you here! it's funny how the tech world is both big and small 😂
That's true, but oftentimes you have a linter which forces to use "eqeqeq"