Head of Product at Temporal. Previously lead architect and low-level systems programmer for scale out SaaS offering. Game engine developer, ML engineering expert. DMs open on Twitter.
It's hard not to blame it on "luck" but it's really just too complex to analyze. There's definitely a lot of steps that you can take to make things predictable.
It's nearly impossible to guess what is going to stick so they lesson for me boils down to: keep trying and keep improving.
That's a great lesson to take away. Thanks for the great feedback!
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It's hard not to blame it on "luck" but it's really just too complex to analyze. There's definitely a lot of steps that you can take to make things predictable.
That's a great lesson to take away. Thanks for the great feedback!