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Summonair
Summonair

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Agent build RPG style

#ai

I built ๐—ช๐—ผ๐—ฟ๐—น๐—ฑ ๐—ผ๐—ณ ๐—–๐—น๐—ฎ๐˜‚๐—ฑ๐—ฒ๐—ฐ๐—ฟ๐—ฎ๐—ณ๐˜ to replace ๐—ฎ๐—ด๐—ฒ๐—ป๐˜ ๐—ฐ๐—ผ๐—ป๐—ณ๐—ถ๐—ด๐˜‚๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ณ๐—ถ๐—น๐—ฒ๐˜€ with something more visual (and honestly, more fun).

Instead of editing configs, you equip your Claude agent:
โ€ข Roles as helmets ๐Ÿช–
โ€ข Behaviors as armor ๐Ÿ›ก๏ธ
โ€ข Skills, constraints, formats, tools, context - each in its own slot
You drag & drop items, mix builds, track token budgets ๐Ÿ’ฐ, save loadouts, and export straight to ~/.claude/agents.

Each item is tokenized with GPT-Tokenizer and ranked by rarity โœจ according to its token cost.
Inspired by my favorite RPG games and their loadout systems.

https://github.com/Summonair/world-of-claudecraft

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