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Youssef El Idrissi for #./TECHLAB.MA

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Design Patterns: Introduction

(This Blog post is part of a collaborative work between Me and Mustapha El Idrissi, Consult his devTo page for more information: https://dev.to/appsbymuss)

Design patterns are proven, reusable solutions to common problems that occur during software design and development. They are like templates that can be adapted to address specific challenges within various contexts. Design patterns are not code themselves but rather descriptions of how to solve problems in a way that maximizes efficiency, scalability, and maintainability.

Design Patterns

There is in general 3 types of design patterns:

  1. Creational Design Patterns (such as: Singleton Pattern, Simple Factory Pattern)
  2. Structural Design Patterns (such as: Decorator Pattern, Facade Pattern, Adapter Pattern, Proxy Pattern)
  3. Behavioral Design Patterns (such as: Strategy Pattern, Observer Pattern)

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