I just published a new guide about SharedArrayBuffer and how it changes the way we think about concurrency in the browser.
This is not just about “sending data faster” to a Worker.
It is about understanding the difference between:
copying data,
transferring ownership,
and exposing the same underlying memory to multiple threads.
In the guide I cover:
what SharedArrayBuffer really is,
why shared memory without Atomics is dangerous,
how cross-origin isolation becomes a hard requirement,
where this model actually pays off,
and why it should never be your default choice.
My main argument is this: https://tucodigocotidiano.yarumaltech.com/leer_guias/sharedarraybuffer-concurrencia-profunda-y-memoria-compartida-entre-workers/
Once two threads can touch the same memory in real time, you are no longer doing ordinary frontend work. You are designing concurrency.

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