Simple things in F
This is the second post in Simple things in F# I felt the IO chapter is quite big so I split the File
and Directory
DISCLAIMER: Remember that IO operations are never guaranteed so you will need to catch errors on your real code I will not discuss exception handling here since that's a complete different topic but keep it in mind please,
Directory
The Directory
class offers similar functionality to the File
class it has Create and Delete methods as well as helpers to enumerate the directories
open System.IO
let path = Path.Combine(".", "my-dir")
let dirinfo = Directory.CreateDirectory(path)
printfn $"%s{dirinfo.Name} - %s{dirinfo.FullName}"
// my-dir - C:\Users\scyth\repos\blogpostdrafts\my-dir
// To Delete the directory
// use either dirinfo.Delete
// dirinfo.Delete()
// or Directory.Delete
Directory.Delete(dirinfo.FullName)
If you try to delete a directory that is not empty you will get an exception, you can just pass a Boolean to recursively delete everything within that directory
Directory.Delete(dirinfo.FullName, true) // or dirinfo.Delete(true)
that is pretty nice and if you pay attention to the IDE hints, you'll see that CreateDirectory
returns a DirectoryInfo instance which is another class that also has more less the same methods that Directory has, the I think is that DirectoryInfo
operates on a specific directory instead of a general purpose class for directories
What if we want to get the files and directories on the current path?
open System.IO
let files =
Directory.EnumerateFiles(".")
|> Seq.fold (fun prev next -> $"{prev}\n\t{next}") ""
let directories =
Directory.EnumerateDirectories(".")
|> Seq.fold (fun prev next -> $"{prev}\n\t{next}") ""
printfn $"files:\t{files}\n directories:\t{directories}"
that will get you something like
files:
.\README.md
.\sample.log
.\simple-things-in-fsharp-1.md
directories:
.\.git
.\.ionide
.\samples
.\scripts
depending on your system of course, now this will only get you the path to the files or directories back if you want to operate with those you would need to that path and the File
or Directory
classes to do what you need but you can create a DirectoryInfo
instance yourself
open System.IO
let dir = DirectoryInfo(".")
let dirs = dir.EnumerateDirectories()
let files = dir.EnumerateFiles()
printfn "directories: %s\nfiles: %s" (dirs.GetType().ToString()) (files.GetType().ToString())
// directories: System.IO.Enumeration.FileSystemEnumerable`1[System.IO.DirectoryInfo]
// files: System.IO.Enumeration.FileSystemEnumerable`1[System.IO.FileInfo]
If we want to recursively travel all the directories within a directory we can use SearchOption.AllDirectories
which will get us a flat list of directories under the specified path
open System.IO
let dir = DirectoryInfo(".")
let directories = dir.GetDirectories("*.*", SearchOption.AllDirectories)
printfn "%A" directories
(*
[|C:\Users\scyth\repos\blogpostdrafts\.git;
C:\Users\scyth\repos\blogpostdrafts\.ionide;
C:\Users\scyth\repos\blogpostdrafts\samples;
C:\Users\scyth\repos\blogpostdrafts\scripts;
C:\Users\scyth\repos\blogpostdrafts\.git\hooks;
C:\Users\scyth\repos\blogpostdrafts\.git\info;
C:\Users\scyth\repos\blogpostdrafts\.git\logs;
C:\Users\scyth\repos\blogpostdrafts\.git\objects;
C:\Users\scyth\repos\blogpostdrafts\.git\refs;
C:\Users\scyth\repos\blogpostdrafts\samples\samples2;
C:\Users\scyth\repos\blogpostdrafts\.git\logs\refs;
C:\Users\scyth\repos\blogpostdrafts\.git\objects\info;
C:\Users\scyth\repos\blogpostdrafts\.git\objects\pack;
C:\Users\scyth\repos\blogpostdrafts\.git\refs\heads;
C:\Users\scyth\repos\blogpostdrafts\.git\refs\remotes;
C:\Users\scyth\repos\blogpostdrafts\.git\refs\tags;
C:\Users\scyth\repos\blogpostdrafts\samples\samples2\samples3;
C:\Users\scyth\repos\blogpostdrafts\.git\logs\refs\heads;
C:\Users\scyth\repos\blogpostdrafts\.git\logs\refs\remotes;
C:\Users\scyth\repos\blogpostdrafts\.git\refs\remotes\origin;
C:\Users\scyth\repos\blogpostdrafts\samples\samples2\samples3\samples4;
C:\Users\scyth\repos\blogpostdrafts\.git\logs\refs\remotes\origin|]
*)
that's what gets printed in my case. You can play with the pattern to filter out unwanted directories
Let's now do a relatively common exercise create a tree like structure of the directory layout
NOTE: Please keep in mind that this might be a naΓ―ve way to implement this and is not the best solution it's just a way to do it and always refer to a more experimented colleague when you want to do things like these
open System.IO
// first let's define our data type that will
type Hierarchy =
{ Name: string
Files: string list
Directories: Hierarchy list }
let getFiles (dir: DirectoryInfo) =
dir.EnumerateFiles()
|> Seq.map (fun file -> file.FullName)
|> List.ofSeq
let getDirectories (dir: DirectoryInfo) =
dir.EnumerateDirectories()
|> Seq.filter (fun dir -> not (dir.Name.StartsWith(".")))
|> List.ofSeq
/// we'll define a recursive function that will take a `List<DirectoryInfo>`
/// and returns a `List<Hierarchy>`
let rec getDirHierarchy (directories: DirectoryInfo list) =
directories
|> List.map
(fun dir ->
{ Name = dir.FullName
Files = getFiles dir
Directories = getDirHierarchy (getDirectories dir) })
let getHierarchy (path: string) =
let dir = DirectoryInfo(path)
{ Name = dir.FullName
Files = getFiles dir
Directories = getDirHierarchy (getDirectories dir) }
let hierarchy = getHierarchy "."
printfn $"%A{hierarchy}"
(*
{ Name = "C:\Users\scyth\repos\blogpostdrafts"
Files =
[C:\Users\scyth\repos\blogpostdrafts\README.md;
C:\Users\scyth\repos\blogpostdrafts\sample.log;
C:\Users\scyth\repos\blogpostdrafts\simple-things-in-fsharp-1.md;
C:\Users\scyth\repos\blogpostdrafts\simple-things-in-fsharp-2.md]
Directories =
[{ Name = "C:\Users\scyth\repos\blogpostdrafts\samples"
Files = [C:\Users\scyth\repos\blogpostdrafts\samples\moved.txt]
Directories =
[{ Name = "C:\Users\scyth\repos\blogpostdrafts\samples\samples2"
Files =
[C:\Users\scyth\repos\blogpostdrafts\samples\samples2\moved2.txt]
Directories =
[{ Name =
"C:\Users\scyth\repos\blogpostdrafts\samples\samples2\samples3"
Files = []
Directories =
[{ Name =
"C:\Users\scyth\repos\blogpostdrafts\samples\samples2\samples3\samples4"
Files = []
Directories = [] }] }] }] };
{ Name = "C:\Users\scyth\repos\blogpostdrafts\scripts"
Files =
[C:\Users\scyth\repos\blogpostdrafts\scripts\http.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-2.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-3.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-4.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-5.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-6.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-7.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1-8.fsx;
C:\Users\scyth\repos\blogpostdrafts\scripts\stif-1.fsx]
Directories = [] }] }
*)
to move a directory and all of it's contents simply use the DirectoryInfo.MoveTo
or Directory.Move
but please keep in mind that MoveTo
is a method of an instance of DirectoryInfo
open System.IO
Directory.Move("./samples", "./samples2")
// check the directory was moved before running the last bits
let dir = DirectoryInfo("./samples2")
// move it back to it's original place
dir.MoveTo("./samples")
So, That's it! I think with this we can close the IO chapter these are common operations of the IO namespace but keep in mind this already exists here but since most samples are in C# you might feel intimidated or feel that you are not doing in an F# idiomatic way I'd say that you should not worry about it remember that your code runs in .NET
so don't feel afraid to us existing libraries from other languages such as C# and VB. Feel f
As always feel free to comment below or to ping me in twitter π
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