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Discussion on: Become a Game Designer: Step by Step Guide

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unitybuddy profile image
Mr. Unity Buddy

Hello Jon! I noticed that you said the same thing on my previous post as well!

Whatever the reason may be, it’s not a good route go down. There are more than enough engines to use, and they’ll all save you time and money. Benefits to using an existing engine are uncountable! They have a lot of tutorials, there are many places to get help when you are stuck at something and you have pre-made assets so you don't have to everything yourself.

It's their choice to choose exactly what they need to do.

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jonrandy profile image
Jon Randy 🎖️ • Edited

If we follow that logic back to its conclusion, we'd never have any new game engines

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gabrielfallen profile image
Alexander Chichigin

You make is sound like "new game engines" are a virtue on their own, but there's no point in new game engines that are just massively underdeveloped copies of existing ones (which is already the case with the wast majority of engines out there).

Besides, the new release of UE can be easily considered a new engine of its own compared to even previous release. And I remember UE1 and UE2, that's not even funny. 😄