package main
import (
"net/http"
"github.com/gin-gonic/gin"
)
type album struct {
ID string `json:"id"`
Title string `json:"title"`
Artist string `json:"artist"`
Price float64 `json:"price"`
}
func postAlbums(c *gin.Context) { // postAlbums adds an album from JSON received in the request body.
var newAlbum album
// Call BindJSON to bind the received JSON to
// newAlbum.
if err := c.BindJSON(&newAlbum); err != nil {
return
}
// Add the new album to the slice.
albums = append(albums, newAlbum)
c.IndentedJSON(http.StatusCreated, newAlbum)
}
func main() {
// new_list := []string{}
// fmt.Printf("%T\n", albums)
// fmt.Printf("%T\n", new_list)
router := gin.Default() //Default returns an Engine instance with the Logger and Recovery middleware already attached.
router.GET("/albums", getAlbums)
router.POST("/albums", postAlbums)
router.Run("localhost:8000")
}
var albums = []album{
{ID: "1", Title: "Blue Train", Artist: "John Coltrane", Price: 56.99},
{ID: "2", Title: "Jeru", Artist: "Gerry Mulligan", Price: 17.99},
{ID: "3", Title: "Sarah Vaughan and Clifford Brown", Artist: "Sarah Vaughan", Price: 39.99},
}
func getAlbums(c *gin.Context) { //gin.Context is the most important part of Gin.
//It carries request details, validates and serializes JSON, and more.
//(Despite the similar name, this is different from Go’s built-in context package.)
c.IndentedJSON(http.StatusOK, albums) //Call Context.IndentedJSON to serialize the struct into JSON and add it to the response.
}
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