Traditionally adding shapes to the canvas was a few lines of code to set the context, fill, stroke, shape, position, etc. With ZIM the general JavaScript Canvas Framework it is as follows:
new Circle(100,red).center();
The article picture was made with the following code. This may look like a lot of code but we are laying out six shapes in a tile. So just look at each shape in the array. Nice and simple! The colors are being applied by a series in the STYLE but could have been added to each individual shape - just like we did above. Paste the code here: https://zimjs.com/lab.html to try it!
STYLE = {color:series(blue, green, orange, yellow, red)};
var shapes = [
new Circle(),
new Rectangle(90,90),
new Triangle(),
new Poly(),
new Line({
lineType:"curve",
lineOrientation:HORIZONTAL,
endHead:"arrow"
}).to(90, 90),
new Flare({
angles:[-90],
color:brown,
anglesA:[15],
anglesB:[15],
thickness:45,
lengths:[100]
})
];
var tile = new Tile({
obj:shapes,
cols:3,
rows:2,
spacingH:10,
spacingV:10,
unique:true,
align:CENTER,
valign:CENTER
}).center();
There are is also a Blob and a Squiggle shape. More on those later!
If you have not checked out the Canvas recently - you simply must! Here is the ZIM Dev Site and some In-depth Guides by Dr Abstract including Your Guide to Coding Creativity on the Canvas.
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