So I'm working on a node editor that allows you to do multiple selection and multiple move.
I have spent hours on this trivial problem with no joy.
Steps to recreate issue
- shift click two nodes
- move one node, (see two nodes move π)
- do the move again
You will see the node that was 'parented' by the move just snaps back to it's original props rather than remembering it's position?!
Files of interest
- Boundary.vue (parent)
- Node.vue (v-for children)
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