Recently, I took on a fun challenge — building a simple 2D Tetris game using Amazon Q, Amazon's generative AI coding assistant. As part of their developer challenge, I wanted to explore how well it could help with game development, and the result was surprisingly delightful.
The Prompt
All I started with was a simple request:
Can you build a basic 2D game like Tetris in Python?
That’s it. No complex specifications, no detailed requirements — just a clear idea and curiosity.
The Experience
From the moment I submitted the prompt, Amazon Q was impressively intuitive. It quickly scaffolded the game logic, using pygame to create the Tetris grid, handle block movements, and implement game-over conditions. I learned a lot by reading through the code it generated and tweaking the logic to suit my style.
I was especially impressed with how easy it was to iterate, making small changes to the mechanics or visuals felt seamless. It was like pair programming with a supercharged assistant.
Final Thoughts
Building this Tetris clone wasn’t just about nostalgia—it was a fun way to explore Amazon Q's capabilities creatively and hands-on. Whether you're prototyping games or building serious applications, tools like Amazon Q can make the process more enjoyable and efficient.
If you're curious, I highly recommend giving it a try — sometimes, all it takes is a single prompt to start building something cool.
Github link: Tetris game
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