WebRTC enables real-time, ultra-low latency audio and video streaming. While it’s widely used on the web, integrating WebRTC into Flutter applications can be challenging without the right tools.
In this post, I’ll walk you through how to use the Ant Media WebRTC Flutter SDK to publish and play live streams in a Flutter app with minimal setup.
What you’ll learn
- How to create a Flutter project
- How to add Ant Media’s WebRTC Flutter SDK
- How to publish a live WebRTC stream
- How to play the stream in your app
Why Ant Media WebRTC Flutter SDK?
- Cross-platform support (Web & Mobile)
- Ultra-low latency streaming
- Easy API integration
- Production-ready WebRTC infrastructure Getting Started
First, create a Flutter project and make sure Flutter Web is enabled.
Then add the SDK to your pubspec.yaml:
dependencies:
ant_media_flutter: ^1.4.1
Run:
flutter pub get
Publish a Stream
Using the SDK, you can connect to Ant Media Server and start publishing a WebRTC stream by setting the connection type to Publish.
Play a Stream
To play the live stream, simply change the connection type to Play and run the app again.
That’s it 🎉
With just a few steps, you can build real-time video streaming applications such as:
- Live events
- Online education platforms
- Video conferencing apps
- Interactive streaming solutions
👉 Full tutorial:
https://antmedia.io/webrtc-flutter-sdk/
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