3 reasons why web developers use Macs

Arek Nawo on June 05, 2020

Yesterday, I've read a blog post, together with a healthy debate that appeared there in the comments. It was about Macs, their pricing, and how y... [Read Full]
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I may have stirred that pot a little :-) Honestly: I don't believe there is a 'good reason' beyond "I want one" (and there is nothing wrong with that). I've been in I.T. forever, I've worked in a repair shop (and have serviced many Apple products), a help desk, and now I'm a developer and I just can't see it being beneficial in any way (again, beyond desire, which is nobodies business but yours).

I also understand your prospective on the prevalence of Macs on GitHub but I'll counter that with I hardly ever see then in a corporate context (and 1/2 of the ones I do see there are running some version of Windows or Linux)


I see your point. It's just that switching back and forth between Windows and Linux for my work is a bit tiresome. It's just my personal observation. However, it still doesn't justify much the quite high price and arguably low performance per dollar of Macs - even for me. Anyway, to each one their own and we shouldn't say which OS the other person should use other than giving "objective recommendations".


Right, and for $2500 I can buy a gaming laptop that can be combined with a docking station(1) and that setup can run Linux and OSX in a VM while I'm playing Cities Skylines (or whatever) on the host. That's, basically, my point. I have no (real) opinion on buying a Mac but it seems like people are making the choice without really understanding their choices (and old-timers like me will notice). The exception to this is old-school BSD guys. But I recognize those guys from a mile away and haven't encountered one 'in the wild' in the past few years (but boy were they excited about the changes to OSX!)

(1) it's got to allow video pass-thru from the host

and that setup can run Linux and OSX in a VM

Good luck with that OSX in VM :D


There is absolutely a good reason beyond I want one.

An iOS Swift developer needs a Mac. A web developer needs to be able to test both Desktop and Mobile Safari via Simulator.

I would argue that these are not wants for professionals in those respective fields.


I'd say you need OSX and that can run on a VM (or even something like this if you're really nerdy). In my mind the hardware has to be better than the competition, considering the price premium. Now that I think about it, I wonder if that touch bar thing had anything to do with this ... that wouldn't be out of character for Apple (no judgement intended)


The title says Web Dev, not iOS or Mac OS X dev, which at my point of view is the only reason for getting one.


Also, if you choose to go the hybrid app development approach - MacOS can build iOS apps in addition to Android apps. While Windows can only do Android. If you choose to do React Native - their CLI tools often throw random errors in Windows, for me at least, which have proven to be due to a lack of optimizations for RN on Windows. I don't have those issues in MacOS.
I'm a recent convert..


Hey @seanmclem , I started working on react native too and I’m using windows now since more than a year. I was happy with my switch from MacOS to Windows. But working with react native really has some issues on windows. I have no comparison now but maybe you have some more details for me why using a mac is better for react native?
React native might bring me back to macOS but somehow I don’t want to switch back again....


I've been a Windows-only user for decades. I was recently using Expo on Windows and I needed to eject to an unmanaged workflow, but there were errors. The errors came from the fact that the eject script used Unix commands not compatible with powershell. Sure, I could have used WSL to run a Linux terminal in Windows, but that's a lot of work just for this one thing, and for why? This bug had been present for a while and had several github issues, but still not fixed. I've had lots of comparable issues with RN and other RN libraries in the CLI. Windows is clearly a lower priority for React Native devs. That's fine, it makes sense, React Native was originally iOS only. All my bugs went away once I switched to a MacBook I was given. Lots of other things have been easier too. Just generally happier.


Mac for developing on iOS and Mac OS X, windows for C# .net environment, for any other reason, there's Linux which works well on any case, including react native


Well OS X can also build Android apps. I'd rather go with the platform that can do everything.


It’s so weird the world we’re living in. During the 00s, Apple was promoting Unix and the openness of their systems while Microsoft was saying you’re going to use Windows and like it.

Now Apple doesn’t even mention Unix on its macOS page and they are deprecating scripting languages such as Python, Perl, and Ruby. They’ll still be available as an optional install, but you can’t rely on them being there when writing software. The system is getting locked up tighter and tighter, it even phone homes on every script to check for notarization.

Microsoft, on the other hand, is going full in on Linux, giving users all of the creative apps of Windows along with a full open source Linux kernel. There are phone home issues with Microsoft too, but that’s what Pi-hole is for.

It will be interesting to see what Apple does with the ARM based MacBooks. I predict they will be locked down like iOS. No terminal, and can only use apps from the App Store.

I wish Affinity would release a version of Designer and Photo for Linux.


Affinity's software would be nice, but if Adobe CC was available on Linux I'd have no reason not to use it. Anyway, Inkscape is quite nice on Linux, I don't do photo editing that much so I don't need Gimp, and I'm just discovering the potential of Blender, so my preferences might change. 😉


Funny observation! Yes I agree, Apple seems to become ever more "closed" and MS ever more "open". And Apple becoming more arrogant, MS more nimble and humble. The world is turning upside down.


Actually for me in 2020, taking into consideration that any development needs will need some setup, the only reasons I use a MacBook pro are Xcode and good laptop builds with good value.

Other than the need for IOS development you can do anything just fine in a well customized Linux distro or even windows with the latest efforts.

Mac is more stable? Not really, it's just easier to get comfortable in it's ecosystem, but damn, engineers should be able to handle any kind of OS setup, plus Mac have some really bad things like font scaling/aliasing in external displays, many small issues with Catalina, Bluetooth issues, lack of hardware support for custom builds, price.

IMHO in 2020 if you don't need to develop for IOS, do buy whatever you like more, take in consideration important things like keyboard, display, build quality, price. I do like my macbook, but it is so damn expansive that it annoys the f out of me when something like the external display looks so bad, or that I need to buy some third party windows management software to do half of the things I can do natively in windows and in so many Linux GUIs.


It's just that the competition is so fragmented and doesn't have the simple straightforward marketing message that Apple has, but if you really look at what you get (hardware, software) then I'd say that Apple's offering is WAY too expensive.


Containers for VS Code have pretty much removed any competitive advantage that a Mac offered me.
While WSL isn't quite as good as native Linux, it's still good enough. Window management in windows is better than Mac (spectacle helps, but natively try running multiple instances of vs code or intellij and switching between the windows). The price tag is the main barrier from me getting a Mac. I can get a similar or superior specked pc for around $1500 a Mac, $2500-$3000 depending on which model.


I switched Mac→ Windows years ago. Windows has better hardware options, and the OS has much faster innovation & investment.

I recommend everyone buying an older $200 desktop to try it out. Most people use macs because of the trend. MacOS innovation has been minimal, and the hardware (until 2020) has been terrible (now it's just bad)


What exactly do you mean by "the OS has much faster innovation & investment"?

If ever my Mac hardware needs replacement (hopefully it will last a couple more years) then I'd be tempted to NOT get new Apple hardware but to buy PC hardware instead (desktop or laptop) - but I'd probably skip Windows and put Linux (Ubuntu) on it, with a no-nonsense configuration, just Gnome Classic.

Been there done that, Ubuntu works perfectly.


Good question. My comment refers to Windows 10 feature development for developers and enthusiasts. In the past few years, Windows 10 has received much more frequent OS updates (2x / yr major), Windows Insiders (beta + feedback), hyperv performance improvements (so devs have built-in hypervisor for dev environments), Improved terminal, improved docker support, powershell improvements – and best for last: WSL2

In the last 5 years, MacOS has shipped one dev-focused feature: dark mode. And many dev-hostile features (removing kernel extensions, protected mode, bad hardware)


Your section about creative software makes no sense. It would make sense if you mentioned Sketch, but you didn't. You just mentioned Adobe CC, said it is supported on Windows, and then started talking again about MacOS being Unix-based being better for programming. That has nothing to do with creative software support.


Your "Creative software support" section seems ... interesting?

What exactly is the argument you are making here?
Why is macOS the "perfect choice"?
Can you elaborate on the "programming on it can be quite troublesome"?
Is it a performance issue? Is it a usability issue? What metrics are you comparing?
How exactly is creative software support limited on Windows and Linx? Are you saying graphical applications from Adobe et al lack support on Windows and Linux? In what way? What were the difficulties you experienced on Windows and Linux to conclude that macOS is better?

As for your section on Multiple browsers support, are you saying that the only reason macOS is better is because of the availability of Safari? What about the small percentage of users who still use Internet Explorer? Would using something like Browserstack solve browser testing issues regardless of the operating system you are on?

I use a MacBook Pro at work, and these reasons are hardly the reasons why I would choose it. The biggest advantage for me is macOS's amazing ability to manage full-screen workspaces among multiple monitors. Otherwise, I can make do with Linux or Windows.

**Edit: Formatting


Truth has been spoken. No other reasons than that. I'm a big fan of Unix but today you can do almost everything on Windows with it's new Linux kernel.


You certainly don't need a Mac for web development. It's based on Unix as well as Linux but both diverged a bit and now you need to virtualize docker for example and it's inefficient in comparison against Linux.

You can get "Creative software" on it but... Are you a web dev or a designer? If you are a dev, you need dev tools. Also you can use inkscape for verctors and photopea for bitmaps and, at the point where a 14" 650€ huawei renders video faster than a 13" 2000€ MacBook Pro... I can't figure out what pro makes sense on the name.
I really tried it many times on last 10 years but i couldn't get a reason for using a Mac



How did you embed the "Buy me a coffee" link in the article?


Buy me a coffee and I'll tell you. 😀 In all seriousness though, you can embed basic HTML in your Dev.to posts and the link is a simple <a></a> tag with image inside it - you can get it from the BMC dashboard.


I think the reason is much more simple - one word: MARKETING ...

Given the fact (to which I agree) that most devs prefer the Unix-based terminal/command line, what options do we have?

  • Apple offers you an integrated package of hardware and software, off the shelf, which (while expensive) "just works" ... and the choice is very simple - one brand, a couple of models, that's it.

  • Now, look at Linux (which normally runs on PC hardware) and right away the story becomes complicated and confusing - go to your local computer store (or web shop), look for desktop or laptop hardware, and right away you have a problem - in most cases they will come with Windows preinstalled!

So you then have to choose whether to put up with Windows (which, admittedly, did became more attractive with WSL), or wipe your system and go install Linux. And then look at how many brands and models there are - the choice isn't nearly as straightforward, people suffer from "choice fatigue" - Apple makes it simple.

So there you have it - Apple has a clear and simple (but pricey) offering and a great marketing "message" - the alternative is way more fragmented, fuzzy, confusing and not as straightforward - but also much cheaper, more flexible, and potentially WAY more bang for the buck.

Somehow I have the feeling that a huge opportunity is being missed out on here.


So, the biggest advantage of using a Mac is its versatility. That's it.


Killer reason to choose a Mac : you always have the possibility to code for iOS and other stuff.

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