Ever since I've learned to code and I've got to know GitHub as an amazing platform for developers around the world to share their work and effort freely with others, I had one dream. To finally make something that will be useful to others and will gain that sweet, sweet 1000 stars. That's my goal for some time now.
With that being said I've already done 2 open source projects, or rather just one. With the first being a total disaster and having completely wrong direction. And second being a bit better with around 250 stars on GitHub, but having some problems. So, the first one definitely ended up in my open-source graveyard and second being in a controversial position, it's time for me to make this 3rd and maybe successful attempt.
But, I would love to hear your experiences! Has your project ever reached 1000 stars? How many of these you have? And... what's in your open-source graveyard... if it even exists? 😁
Top comments (6)
I don't think that You should consider any of your OSS projects a 'total disaster'.
Even if it didn't gain the amount of GitHub stars that you were hoping for, that project might still be useful for someone. And after all, I'm sure You learnt a lot while working on it.
Keep up the good work!
Maybe you're right and I oversaturated it a bit. Let's say it didn't go as I planned. I just have a different view on the OSS back then.
I have many more dead projects then live ones in github. I tend to think of github as a mausoleum!
This thread could be fun, I'll bite!
💀 Outline - a template engine from before I came to my senses and realized, hey, PHP is a template engine 😏
💀 Stockpile (an early predecessor to unbox) from a time when I thought a service locator was a splendid idea and dependency injection containers were just much too difficult and annoying 😂
💀 Unravel - a "middleware stack for parameter resolution" - it's as much pointless complexity as it sounds like 🤣
I keep them around for historical purposes - I think it's important to be honest about the fact that we all had to go through stages of learning and making mistakes to get where we are today ✌
Hoping others will post, this could be fun.
FYI, the method chaining you're describing is usually referred to as a fluent API, learn about it from other packages in C# world.
I would say pretty much all my stuff isn't liked. github.com/ellisgl