Optimization, game concept and approach for particular things like object pooling when you want to create a lot of gameobject.
I think if it have one tag for each game engine like #unity3d, #unreal would be great too.
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Optimization, game concept and approach for particular things like object pooling when you want to create a lot of gameobject.
I think if it have one tag for each game engine like #unity3d, #unreal would be great too.