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Lawrence Arryl Lopez
Lawrence Arryl Lopez

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Blender Plugin for Collab Editing

"Move it two units left. No, your left. Wait, which axis?"

Last year, I tried making my first 3D scene in Blender.

My friend was guiding me over a call — describing where to place lights, how to angle the camera, where props should go.

It was a disaster.

Every instruction turned into a five-minute back-and-forth.
We spent more time explaining the scene than building it.

That frustration became the idea behind Meerkat.

I’m building a plugin that lets multiple people edit the same Blender scene in real time.

You move an object — everyone sees it.
No file passing.
No “send me the latest version.”
No guessing.

Think Google Docs, but for 3D worlds.

It’s open source and still in development.

If this sounds like a fun problem to solve, come take a look:

GitHub logo arryllopez / meerkat

real time collaborative scene layouts in blender

cursorful-video-1772759194740.mp4

Gemini_Generated_Image_mc8lg1mc8lg1mc8l-removebg-preview

Real-time collaboration in Blender coming soon...

GPLv3 License Status GitHub stars


Architecture Diagram (In Progress)

image

🚀 About

Meerkat is an open-source Blender plugin enabling real-time collaborative editing inside Blender.

Think:

  • Multiplayer scene editing
  • Live transforms
  • Shared sessions
  • Conflict resolution
  • Presence indicators

📦 Installation (Coming Soon)

Instructions will be added once the first alpha release is ready.


🛠 Roadmap

  • Core networking layer
  • Session host & join
  • Object transform sync
  • Conflict resolution model
  • UI panel inside Blender
  • Peer-to-peer option
  • Cloud relay (optional)

🤝 Contributing

Contributions are welcome.

  1. Fork the repository
  2. Create your feature branch
  3. Commit your changes
  4. Open a Pull Request

📜 License

This project is licensed under the GNU General Public License v3.0.

This means:

  • You can use, modify, and distribute this software.
  • Any derivative work must also be open-source under GPLv3.
  • No proprietary forks.

See the LICENSE file for details.






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