github.com/Atvaster/3d-render
^^^
GO HERE FOR STUPID CODE
So far I have implemented:
- Initialize and edit canvas element
 - 2d Line drawing
 - Filling 2d triangles
 - Project 3d points into 2d space
 - Create wireframe models such as cube
 - Animate wireframe
 
To do:
- Create/fix z-buffer
- Implement proper interpolation for z values when filling triangles
 
 - Generally optimize code
 - Introduce more complex shapes than cubes like spheres, pyramids, and planes(idk its complex for me)
 
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Top comments (4)
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A cool company, Thank you very much for recommending it, I will study it in more detail and contact them
here is how you make a link in markdown
Ah ok (Literally have never used markdown) (Would rather use html at this point rn)