DEV Community

Cover image for Understanding Ruby - Enumerable - Intro and Interfaces
Brandon Weaver
Brandon Weaver

Posted on • Edited on

Understanding Ruby - Enumerable - Intro and Interfaces

Introduction

Enumerable. Debatably one of, if not the, most powerful features in Ruby. As a majority of your time in programming is dealing with collections of items it's no surprise how frequently you'll see it used.

This first article will cover implementing the interface for Enumerable.

Difficulty

Foundational

Some knowledge required of functions in Ruby. This post focuses on foundational and fundamental knowledge for Ruby programmers.

Prerequisite Reading:

Enumerable

Enumerable is an interface module that contains several methods for working with collections. Many Ruby classes implement the Enumerable interface that look like collections. Chances are if it has an each method it supports Enumerable, and because of that it's quite ubiquitous in Ruby.

So how are we going to cover such a large piece of the language? Categorically, and of course after we show how you can implement one of your own

Note: This idea was partially inspired by Lamar Burdette's recent work on Ruby documentation, but takes its own direction.

Cards in a Hand

To start with, how do we implement Enumerable ourselves? Via an each method and including the module, much like Comparable from the last post. We'll be re-exploring our Card class from that article as well as making a Hand to contain those cards.

Remembering our Card

Let's start with our Card class from last time:

class Card
  SUITS        = %w(S H D C).freeze
  RANKS        = %w(2 3 4 5 6 7 8 9 10 J Q K A).freeze
  RANKS_SCORES = RANKS.each_with_index.to_h

  include Comparable

  attr_reader :suit, :rank

  def initialize(suit, rank)
    @suit = suit
    @rank = rank
  end

  def self.from_str(s) = new(s[0], s[1..])

  def to_s() = "#{@suit}#{@rank}"

  def <=>(other) = precedence <=> other.precedence
end
Enter fullscreen mode Exit fullscreen mode

There's one new method here for convenience that gives us a Card from a String, letting us do this:

Card.from_str('SA')
Enter fullscreen mode Exit fullscreen mode

That gets to be handy when we want an entire hand in a second.

Creating a Hand

Now let's take a look at a Hand class that might contain these cards:

class Hand
  include Enumerable

  attr_reader :cards

  def initialize(*cards)
    @cards = cards.sort
  end

  def self.from_str(s) = new(*s.split(/[ ,]+/).map { Card.from_str(_1) })

  def to_s() = @cards.map(&:to_s).join(', ')

  def each(&fn) = @cards.each { |card| fn.call(card) }
end
Enter fullscreen mode Exit fullscreen mode

Starting with Enumerable features, we define an each method at the bottom which takes a Block Function and calls it with each card from the cards in our Hand.

Next we have a utility function like Card had which allows us to make a Hand from a String, because otherwise that's a lot of typing:

royal_flush = Hand.from_str('S10, SJ, SQ, SK, SA')
Enter fullscreen mode Exit fullscreen mode

With the above Enumerable code we can now use any of the Enumerable methods against it:

royal_flush.reject { |c| c <= Card.from_str('SQ') }.join(', ')
# => "SK, SA"
Enter fullscreen mode Exit fullscreen mode

Nifty! Now with that down let's take a look at all of the shiny fun things in Enumerable. We'll be using more generic examples from here on out.

In the next few articles we'll really be digging into Enumerable. This was broken up into multiple quickly published articles to make it a bit more readable, otherwise it's 30+ minutes to get through.

Note on Aliases

Ruby has many aliases, like collect is an alias for map. As I prefer map I will be using that for examples. When you see a / in the header in other sections, the first item will be the preference I will draw from, but you could use the other name to the same effect.

Note on Syntax

You might see #method_name or .method_name mentioned in Ruby on occasion. This means Instance Method and Class Method respectively. You might also see it like Enumerable#map, which means map is an Instance Method of Enumerable.

Wrapping Up

The next few articles will be getting into the various parts of Enumerable, grouped by functionality:

  1. Transforming
  2. Predicate Conditions
  3. Searching and Filtering
  4. Sorting and Comparing
  5. Counting
  6. Grouping
  7. Combining
  8. Iterating and Taking
  9. Coercion

While lazy is part of Enumerable that deserves a post all its own, and we'll be getting to that one soon too.

Want to keep up to date on what I'm writing and working on? Take a look at my new newsletter: The Lapidary Lemur

Top comments (3)

Collapse
 
thorstenhirsch profile image
Thorsten Hirsch

I think there's one include Comparable too much in your 1st code snippet.

Collapse
 
baweaver profile image
Brandon Weaver

Got it fixed, thanks for the mention!

Collapse
 
ashawareb profile image
Abd ElRahman Shawareb

I've just found this series and it's really helpful, thank you so much. 🙏🏼❤️