So here I am—faced with a challenge, an idea: to improve my programming skills, refine my English expression, and, most importantly, grow and achieve something new.
I want to make a game. And this blog is part of my new journey.
I've always been fascinated by games. I've been curious about how they work behind the scenes. Over time, I've tasted a bit of that world myself—developing simple slot machine games in Unity. They're far from AAA titles, but they're mine, and represent my first foray into game making.
This blog is part of my new journey. Before I post anything, I’ll take time to think carefully, to research the topic, and to make sure I’m sharing something meaningful—not just with others, but with myself as well.
I have ideas for making a game from the ground up. I want to explore every part of the process. I want to learn the game engine by myself. I want to design the gameplay, create the models, and even compose the music. It’s ambitious, but it excites me.
I don’t know where this path will lead. Maybe someday, the project will grow beyond what I can handle alone — and if that day comes, I won’t be afraid to ask for help. But for now, I'm doing everything myself.
Top comments (2)
This reminds me of when I wanted to start into gamedev.
Im going to give you some unsolicited advice:
My first game never came off the ground, it was too complicated, too much fancy features.
When rewriting from scratch with something really simple, that finally made it to a release. So start small and keep doing projects that increase in complexity.
Im still not releasing the kind of games I want to, but Im getting there.
Also game jams are a fantastic way to get feedback.
But thats just me, You do you. Good luck.
Thanks so much for the comment — I really appreciate it!
Honestly, I know most projects like this don’t really go anywhere — it’s just how it is. But I’m not stressing about it. For me, the goal is to try something new, learn a bit, and see where it takes me. Whether it actually turns into something, we’ll see. For now, it’s just a fun side project that doesn’t give me a headache.
That said, I’m still full of optimism that one day the game will actually get finished.