I’m starting a project to challenge myself and highlight my passion for level design. I’ve set a personal goal: to create 4 levels in 4 weeks, each in a different engine.
This won’t be easy I'll need to stay consistent each week and also learn new tools along the way. But I believe the greater the challenge, the greater the reward.
I'll be blogging my progress at the end of each week, sharing what I did each day and explaining my design choices. Expect the first entry on June 9th.
Links to other entries
Week1: https://dev.to/charlie_perry_e1d44dc7773/level-1-unreal-engine-4f9b
Week2: https://dev.to/charlie_perry_e1d44dc7773/level-2-godot-3gfj
Week3: https://dev.to/charlie_perry_e1d44dc7773/level-3-gmodhammer-engine-278p
Week4: https://dev.to/charlie_perry_e1d44dc7773/level-4-csgo-hammer-editor-126
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