Most game wiki "DPS charts" are just copy-pasted from loading screen tips. I wanted real numbers.
So I pulled frame data, damage formulas, and reload times for 16 weapons in Arms of God and built a proper DPS comparison table. Here's what I learned:
The math is simpler than you think
DPS = (Damage per shot × Shots per second) accounting for reload cycles. The tricky part isn't the formula — it's verifying the frame data across different sources.
What surprised me
- The Burning Pike out-DPSes the Devastator against single targets, even though everyone recommends the Devastator
- Elemental damage modifiers aren't additive — they interact multiplicatively with crit, which means fire weapons scale harder into late game
- Reload speed is the hidden DPS killer. A weapon with 10% less base damage but 30% faster reload will often win over a full fight
Full comparison table and methodology: armsofgodgame.com/guides/arms-of-god-weapon-dps-comparison
Raw weapon data is open source: github.com/dayu2333-jinyul/arms-of-god-data
Not trying to sell anything — just wanted real numbers and figured someone else might want them too.
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