Moving Between Screens in Your Game Using MelonJS

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Continuing with my series on gamedev, this time I've created a quick tutorial on how to implement screen-to-screen transitions with almost no code using melonJS as the game engine and Tiled as the map editor.

You can check the full article here and my previous one about creating a typing platformer, over here.

There is at least one more article covering 2D game development to come, so stay tuned!

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Classic DEV Post from Oct 18 '18

Better console.logs

Better console.logs

Fernando Doglio profile image
Technical blogger, book author and maker of software things. In other words, I love writing specially about software.

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