Callback hell
Callback Hell, also known as the "Pyramid of Doom," is a phenomenon in JavaScript that arises from the excessive nesting of callback functions, particularly when handling multiple asynchronous operations that depend on each other.
Definition:
Callback Hell describes a situation where deeply nested callback functions lead to code that is difficult to read, understand, debug, and maintain. This structure visually resembles a pyramid or a series of increasingly indented blocks of code.
Example of Callback hell:
setTimeout(() => {
console.log("Analysis")
setTimeout(() => {
console.log("Plan")
setTimeout(() => {
console.log("Design")
setTimeout(() => {
console.log("Development")
setTimeout(() => {
console.log("Testing")
setTimeout(() => {
console.log("Deployement")
}, 1000);
}, 1000);
}, 1000);
}, 1000);
}, 1000);
}, 1000);
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